Gaming CAVE – Omnidirectional Treadmills.

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The guys over at the Gadget Show look like they have put some great tech together here with a Battlefield3 CAVE with position sensing gun and an omnidirectional treadmill.

There have been a few of these doing the rounds, quite often in the virtual world space. Of course hooking up to an high end, very popular commercial [...]

Talking careers, games, TV, BCS and Virtual worlds in 5 mins

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At the Develop conference this year I was asked if I minded doing a quick interview for http://www.gamecareers.biz/ so I popped along and this is the result.

We had a very quick chat before and then we just blasted through in 1 take
I am in good company if you look at the actual site here
Between Colin [...]

All in the aid of AR research

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Here is another reason I should probably stick to using an avatar! This is AirBand on the Xbox Kinect. Which ever instrument you mime, guitar, drums or keyboard it picks up your position and lets you play the track (its kind of like a paperjamz guitar).
I hope mistsuzuki racing doesn’t mind the product placement of their [...]

Expiranting on Nymwars with Avatar Kinect

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Here is an experimental rant (expirant, of sorts) about Nymwars and why different identities are a choice we should be able to make. Using an avatar and a live recording starts to mix the virtual and physical. It is the same in any virtual world but I thought I would kill two birds (one real and [...]

Real and Virtual game merging – 3D print armour?

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I was just catching up on the gamescom content on Xbox Live and amongst all the variants of Call of Duty and other shooters there was a trailer for Skylander:Spyro Adventures

I must have missed this too in the E3 2011 press as it is an interesting evolution of the offline/online interactions in games. The game comes [...]

A very clever realtime 3d scanning using kinect

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SIGRAPH 2011 always brings out some very interesting tech. I always think of it as being mainly high end very expensive leading edge graphics. This year though some researcher have provided something very cool and useful that side steps the expensive LIDAR scanning process to capture full 3d environments using just a (now) humble Kinect.

Point cloud [...]

Inclusive gaming – An inspirational project

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At Develop last month I got talking to the guys on the stand for the SpecialEffect loan library project 2011-2013. @SpecialEffect is a charity which aim to make all games accessible to everyone. The library aspect is to provide specialist controllers, emrging technology solution and software patches for young people with vary degrees of accessibility issues [...]

Fly like a bird – robots can

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TED videos are always amazing but this physical demonstration of a robotic bird in flight is quite remarkable. It is the experts at Festo at work again.

There is more on the project and all its related [...]

The future of Virtual Worlds in your hands : vPEARL summit

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Septmber 2011 sees an even in L.A. It is sponsored by the IEEE but it is not about the usual technical interchange standard. Instead it is about getting people from diverse fields and setting then some social challenges in a rich creative settings and seeing who comes up with what to harness both existing Virtual Environments [...]

My personal journey : A little more on identity profiles and plusgate

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This is a watershed moment in online and offline identity and expression that Google has brought to the fore for a lot of people. It’s apparent heavy handed policy on who you express yourself else on their profile pages for Google+ highlights many of the things I have been looking at, talkgin about and experiencing for [...]