BCS


Metaverse and GenAI webinar for BCS

This month was the AGM for the BCS Animation and Games specialist group that I have been chairing for a very long while now. I gave a presentation from a personal view point (this is not a work presentation and I make that clear in the disclaimers, though it is what I work in too of course), on the advances in Metaverse and GenAI content creation. The full YouTube version is below but the link to the blurb and bio (and the video) at the BCS is here

We are always looking for presenters to come and share some ideas with our specialist group around all things games, animation, metaverse, esports etc, so if you are interested ping me there is a slot waiting for you. We sometimes get a big crowd, other times smaller ones but with the videos published like this it can be a useful thing to do and share.

For those of you who don’t know, BCS (formerly British Computer Society) Chartered Institute for IT is a UK based (but worldwide membership) professional body for anyone in the tech industry. It exists at all levels from just getting going in the business to Fellows with vast amounts of experience and willingness to help. It was part of my professional certification whilst at IBM and I then also became a certifier whilst there too. Volunteering and sharing ideas, such as this presentation, is one of the many ways to get involved (you don’t have to do this). It benefits you as an individual but also elevates tech roles within enterprises and organizations you work in.

You can find more at BCS, The Chartered Institute for IT (bcs.org)

A look at the games of 2020

Yesterday I presented a webinar for the BCS animation and games specialist group that I chair, but open to all, sharing some thoughts on what games made sense and for what reasons on 2020. I am not sure which BCS channel that will appear on but whilst waiting if you want to have a look and listen its all here.

As I say throughout this is all my own thoughts as a gamer and all personally experienced, bought and paid, no promotional activity by anyone other than me mentioning my books in this.

See what you think 🙂

Flyer for BCS Animation and Games Development SG – Bangor

The British Computer Society Specialist Group for Animation and Games Development has its first meeting on Wednesday, that all are welcome to in Bangor. As an update to that here is the flyer that has been produced.
Whilst this meeting is not being held in Second Life (yet) Bangor University has an island that you may like to visit here

Bangor

Harp

If a BCS member, joining the proposed BCS Annimation and Games SG is possible now via the members area

Anyone, whether BCS member or not, may now register to attend (free of charge) the inaugural meeting of the SG at 14.00 on Wednesday 28 July 2010 at Technium CAST, Parc Menai, Bangor LL57 4HJ. Booking possible via: www.bcs.org/events/registration

At the business session, at 2pm, the constitution for the SG will be formally adopted and the nominees for the committee voted in. This will be followed by the state of the art, ‘3D Environments and 3D Power Wall’starting about 2.30. The event is expected to finish at 16.00.

Hopefully see some of you there, or failing that at some of the events around the country.