As you may have noticed I have been in and around the virtual world and metaverse for a long while. I have spent decades helping people understand the basics of virtual worlds and benefits they bring to us all. The pandemic has highlighted the need to do some things differently so it is not a suprise that Metaverse is trending in all sorts of places once again. You don’t have to look far to find replays of the ebullient money money from US TV Jim Cramer “describing” the Metaverse is such odd mixed up sets of keywords and company names that it had me crying with laughter and with sadness.
Just to follow his stream of blurb he went through. I only need 10 minuted to explain it all to him, as do any of us, or even better just logon to a virtual world, anyone of them and talk to someone, experience something. I was reminded of the conversation about the internet, the web, ecommerce, social media and so many other emerging technologies. We always get to this stage of apparently influential people getting it so wrong yet bringing so much attention to something.
To be fair, we all have to learn things, but maybe we don’t all then talk about them to a large TV audience in the context of financial investments until we do understand the words. I would be one of many to be happy to explain what the vision of the metaverse is, what the practical implementation of that is today and why it is some of the words used but not in the same order or context. Also… its not all about NFTs either !
He said (slightly paraphrased):
“It’s Unity with an oculus looking at a t-shirt its Nvidia?”
“It’s a hologram”
“You go into a room to listen to Mozart but listen to Beethoven and these people don’t exist”
I hope my virtual world descriptions on TV (of which there are a few) and possibly the relationship between virtual worlds that form a proper metaverse are not quite on this level. As on my TV showreel page with the opensim conversation, added here from 2011 for completeness. Yes a decade ago on saturday morning kids TV, a live virtual world. Cmon people lets do this thing !
Meanwhile I am off to google something up on the inter webs.
Hot on the heels of my BCS animation and games webinar on the games of 2020 I was delighted to be invited to pop along to my favourite podcast, Games At Work, as a guest to talk about my personal views of some of the thing going on in the tech and games worlds including AR and VR.
To hear us riff on a range of subjects head over to here to website and the show links or look for Games at work dot biz on your favourite podcast repository.
I have had the honour to be on before, the last time was in June 2020, a mentally trying time that the podcast recording really helped with. Its always a blast to record, they kindly had me on years ago too when I first published my Sci-fi Novels Reconfigure and Cont3xt. Given it is now on episode 311 you can tell this podcast is certainly not a fad or a flash in the pan but a wonderfully produced and entertaining experience, despite my ramblings and book pitching. Enjoy.
Yesterday I presented a webinar for the BCS animation and games specialist group that I chair, but open to all, sharing some thoughts on what games made sense and for what reasons on 2020. I am not sure which BCS channel that will appear on but whilst waiting if you want to have a look and listen its all here.
As I say throughout this is all my own thoughts as a gamer and all personally experienced, bought and paid, no promotional activity by anyone other than me mentioning my books in this.
Just over two weeks ago I was sitting waiting for my Xbox Series X to arrive on launch day. It got held up for some reason and for a tense moment or seven I thought I might have fell into the over booking of orders trap. The good news though it arrived the following day and here it is.
Installation and setup was super simple and I left the One X attached too. However I had already moved lots of the key large games that were due a X/S upgrade onto a removable USB drive to save needing to do quite so much downloading, network transfer was an option too but I thought things would be at least playable more quickly. On logging onto the new box the profile and all its favourites and colours etc re-appear making it completely like the older box. Next gen gaming is now very like phone upgrades with the excitement of taking the thing out of the box, logging on and seeing …. oh its exactly the same. The best way to see and feel the different is to dive into an X/S enhanced game, get some ray tracing going as in my last post.
Microsoft has a smart delivery label on some games indicating they know to patch to the fancier version on the Series X. However, for a Series X version to work it has to be on the internal 1Tb internal drive or the 1Tb extension cart (which I also felt obliged to get). So I set about asking all of the 60-100gb games on the USB drive to make their way over to the fast internal drive. That is not an overly speedy process and for obvious reasons is kind of a one at a time gig. I had booked off the rest of the week to use up 2020 holiday and immerse myself in the new console but some of that the was going to be sat sipping in a progress bar.
Whilst I waited it was great timing the Harmonix (of Rockband fame) had released their DJ music mixing game/experience the day before. I had already played it on the One X but now could spark it up (from the USB as it is not “enhanced”) and just get on with enjoying the console. This game is disc flipping brilliant! An array of tunes, from 60’s country to modern EDM are available to put into your set. 4 platters let you drop parts of those tunes onto the decks, e.g drums from one, vocals from another. As you progress you get to mix and match all sorts of elements, fading in new parts, hitting beat markers for scores, muting, looping and adding custom instrument sections. The whole thing keeps everything in time and tune and synch in a really impressive and entertaining way. Most DJ stuff is usually dance music but as with my little mashup below there are some old 80’s tunes too. It won’t win any prizes but, rather like rockbound it makes you feel a musical god when you are doing it. You can play it as a game to progress, hit marks and styles or just tootle around. I have played with a lot of music games and to be able to just put stuff together and it sound right is such a buzz. We don’t all have the musical ability to do these things but it does make you want to do more. This filled all the time I was waiting for things to transfer and I had a blast, and am still. playing it of course 🙂
Once on of the One X versions of a mega game had moved across I launched them. It was Dirt 5 the new mad Codemasters racing game. Duly it announced with a new message that a better version was available did I want to upgrade. Hell yes ! The original was something like 60Gb so I was expecting some smart delivery of a few GB more of textures, instead I got a 70Gb full download. It seems smart delivery is not a delta, but the full thing re downloaded in a new package. This meant the transferring of over a terabyte of games to the USB drive from the One X and then transferring from that to the Series X SSD, hours worth or transfer, was in fact… pointless as far as I could see. I killed all the other transfers and just went to the network to get it to download new version. In this case I started with the launch of Call of Duty Black ops whatever number it is and carried on playing Fuser! I even entered something into a monthly task competition.
Once it had downloaded I launched into Call of Duty Black Ops in the single player story mode. I was constantly amazed by how fast and slick it was, how many great scenes there were visually. I also enjoyed the story and the temporal jumps. I mean I should as Reconfigure starting chapter is form the middle of the book :). It was also set in my era. A very different time for American presidents, though Reagan was previously a hollywood actor, and wanted to create space based defence systems. Interesting to be working for him though.
I played the entire campaign through that day. To be able to a) finish a game and b) do it in one sitting is not to say it is too short or anything. The ability to block time off, enjoy and dive in made this like a fantastic boxed set on Netflix. There is of course the multiplayer, but I have to be in teh frame of mind to get a constant beating in that by all the kids.
Another really nice touch was this easter egg (which took a bit of figuring out to get to, ut not too much 🙂 ) As well as some 80’s games to play, really old eight bit glories there was this terminal.
Typing on the diplayed keyboard it was clearly a proper version text based operating system from back in the good old days. I listed and changed directories (not sure many modern players will have a clue about that, but they can always look it up on the fancy inter webs). It turns out it has full versions of Zork I, II, Leather Goddesses of Phobos and a few others. I couldn’t;t use the keyboard on the Xbox app, only the slow and annoying onscreen key board, but that was actually part of the fun. I tried one of the games and saved a game, left the console and went back to see if it loaded it, it did! In the middle of the kick ass, next gen first person shooter there was a good old fashioned text based adventure from my youth, utterly brilliant and not the only flashback this month.
There were a stack of other games I have then dived into. In teh house we were already playing Watchdogs:Legion on the previous Xbox, but it was a really nice upgrade to be able to see London in all its next gen (and own futuristic dystopia).
However, The real stand out game has been Assassins Creed : Valhalla. The free-roaming of a beautiful looking saxon Britain it truly eye meltingly lovely. Unlike Call of Duty its an almost never ending set of things to do or complete, constantly attracted way from one task to do another or just to go sight seeing. I particularly liked that over in East Anglia, where I am from, a full version of Burgh Castle exists. The roman walls still stand there today and was a childhood haunt out on the edge of the broads.
Admist all the lovely views there were a few unusual things too. I went to sort out a real work delivery of food and my controller timed out I was met with this amusing error message.
Also I unlocked fishing, of course it has fishing. As I tweeted recently.
I also played this for a while too, one I specifically bought after getting the console.
It is as mad and weird as its predecessors, will not be to everyone’s taste but it has made me laugh a lot. The new fighting system is more turn based, but you get used to it.
I have updated a stack of other games, Mortal Kombat:Ultimate was the biggest mess as I tried the moving from the USB drive again as it has lots of standalone pieces, I ended up deleting it all and starting again. Fifa got me confused too as it kept not installing much of an update, only to realise it was not actually available in the new shiny version yet, it just never told me and the X/S icon would relaunch the original One X version every time.
The only other fly in the ointment is that our 3 years old super snazzy high end Samsung TV does not cope with the new 120 hz ability of the Xbox. I also had to double check how to enable full HDR on the HDMI ports as it was not automatically doing that either. All done now though and it all works.
What no PS5? Well, once it all quietens down I will investigate getting one of those, but the Xbox, with its Game Pass Ultimate that covers the PC’s too is just too much ecosystem to ignore as a primary gaming system.
I mentioned I was relieving my childhood, well I also finally signed up to yet another video service – Britbox, as it was bundled for 6 months free on out BT broadband. I had pondered if I wanted old box sets of BBC and other channels shows, the lure of Spitting Image reborn too was tempting. However what finally did it was Blake’s 7, this was such a formative show for me, for career, interests and the sort of Sci-fi that I really like, and also write. Yes its all a bit set wobbly, occasionally long winded and cheesy, but I love it. Avon in the foreground below, played by the late Paul Darrow, as I have written often, is probably one of the reasons I became a techie/programmer. That’s turned out OK it would seem 🙂
October 2020, whilst being part of the most awful of years has produced some really interesting gaming developments. The in turn are an escape and get for mental health and well being, or as we used to just call them, fun!
The first one to mention is the brilliant AR physical/virtual crossover of Mario Kart Live Home Circuit. Here Nintendo bring us radio controlled Mario and Luigi Karts.
These are designed to be controlled using the Switch games console and driven around kitchen floors or where ever works as a suitable space for a race. The Kart itself hosts a camera that shows a grown level eye view of the what you would see if you were hovering above the Kart. So it is not the drivers eye view but a view that lets you see the driver and the kart.
This camera view allows the switch to replace some of the physical view with digital content, such as being able to see the animated Mario looking over his shoulder as he reverses the Kart, or wrestles with the steering wheel. The AR also is able to detect large cardboard gates and which number they are in the 1-4 step, allowing it to superimpose a track shape that you initially set up by driving a Kart around to demonstrate.
You can also ice other physical Karts on the same track with up to 3 other switch and Kart owners. Physical effects occur when you hit digital objects such as banana skins. Playing also allows the unlocking of faster Kart formulas that seem really quick when sat at near ground level. It is a really wonderful piece of work.
The following week the new Facebook Oculus Quest 2 VR headset was released. This is an incremental improvement on the free moving non tethered Quest and now also replaced the tethered Rift/S with the use of a USB cable for suitably powerful PCs.
There was/is some controversy as it is the first time Facebook has mandated a full Facebook login and only that in order to use the device, which means if you get kicked off Facebook or delete the account you lose all your purchases, which is a bit odd. It also led to a mistake from Oculus to suggest that as you only have one login on Quest 2 you might be in breach of TOS if you have more than one headset active at the same time. This was quickly refuted, but as a long term Oculus owner (i.e. since before Facebook) this seems a ridiculous way to treat customers willing to upgrade. Anyway, lets see how that plays out.
In the world of PC’s a second generation of ray tracing graphics cards from Nvidia were announced and then in short supply the 3* series RTX. My older gaming laptop with its GTX 1070 was starting to struggle a bit with things like full VR Star Wars Squadrons so I decided to get a previous model RTX desktop a 2080 Super and WOW! these things fly.
Star Wars Squadrons in VR is one of the best ever VR action titles. Here is IGN’s gameplay coverage. It is difficult to get right but when you do it feels better than the movies 🙂
Seeing Minecraft with its Ray tracing version is stunning on screen too. The photo will not mean much if you don’t use Minecraft, but the bottom layer is live realtime reflection, tracing every ray of light as it bounces around the view at full resolutions and frame rate. There are a stack of ray tracing and graphical features appearing in games, even Fortnite has it too now. Next month brings next gen consoles too with the very same jaw dropping visuals
I also decided, because of Star Wars Squadrons and Microsoft Flight Simulator 2020 that it was worth getting a decent new control stick a Hotas (Hands on throttle and stick). These things make so much difference to flying, especially in space and in VR. Twisting and rolling get really intuitive.
This is the first desktop PC I have had for years, and now I have a glass side to it to show the me glowing and pulsating LED lighting on the gfx card that can be set to all sorts of patters and atmospheres too.
My Microsoft Flight Sim 2020 adventures continue, now with added gfx horsepower and I have take to having a little commute at the end of each working day before leaving my office. Randomly pick somewhere in the World and head out for 10-15 minutes. It is very relaxing.
Such as below, Athens, Northwest Canada, a 747 heading into the sunset and the souther tip of South America in the clouds.
I also gave a on VR head tacking a bit of a go with open track being driven from an iPhone app to allow the camera movement in Flight Sim to be driving by small head movements. VR is better, but this still gives something to add to the realism.
Tomorrow sees the launch of Watch Dogs Legion the first of the AAA xmas block busters, bring it on, lets play 🙂
My participation, professional and social, in virtual worlds over many years mixes my tech geek inquisitive builder side with the deep emotional impact of how interactions feel. I still clearly remember events from 2006 that occurred in what we still call virtual. I also still feel the waves of joy and excitement as a fledgling industry grew and the pain of the inevitable bubble bursting. I remember the people who I have grown up with in virtual worlds, friendships that a transcending time and space. I also deeply feel the fear and jealousy that was directed at many of us despite attempting to be inclusive. It was shrouded in the apparent lack of seriousness that comes from games technology, but was really a fear of missing out in human to human communication and of power structures altering. I do think and mourn where we could have been with the virtual, right now, when we need it the most but equally we now have social media deeply adopted. The world is moving, and now everyone has to find ways to communicate that work for them.
I was honoured to be invited to gather around a firepit and chat in Second Life last weekend. It was at 2am my time on Sunday morning. If you were part of that great time around 2006 you will recognise these wonderful people from Billions of Us. I have remained an SL resident and island owner all these years so it was not a resurrection event to sign on and pop along. However, I felt… nervous… Why? I was just going to have a private chat with people who I share social media space with all the time. The reason was we were going to talk about the old days. I have all those emotions tied up in that period of time now also compacted with being locked down at home for the past 57 days.
In order to help deal with some of the demons I felt I needed to upgrade my avatar. My original predator avatar, with striped leather jacket and then a subsequent feeding edge t-shirt is from a very different time. SL has changed to be able to cope with 3d mesh models now, I was a collection of graphic primitive cunningly sculpted and scripted by Sythia Veil. However, I was a processor hog. I had visited a sim and a script had told me I was using up 4% of the processing power on the server, on my own! The client tells you your avatar weight (as in processing required) and I was bloated old and fat at over 50k. I went and found a new and brilliantly built predator avatar on the store, a detailed mesh, with a weight of just 5k. I adjusted it to have a feeding edge logo attached at low cost and also placed clickable versions of both Reconfigure and Cont3xt on my hips, like six shooters. Changing a long standing avatar is not without another range of emotions, but it helped me think about the future not the past, and damn… it looks good, with and without the mask. Well done to undercover for the build!
I had tweeted about this and was thrilled that Games at Work dot biz talked about it on the podcast. A link very much to the original eightbar crew in 2006 with Andy Piper, Michael Rowe and Michael Martine. Also great to hear Andy also headed into an avatar rebuild. You see its 14 years ago and still very relevant, very personal and are all very connected. Also a wonderful podcast and the Michael’s are now at episode 272 of the weekly event (I will let that number sink in!)
Anyway Sunday 2am rolled into play, I teleported to the fire pit and was there with everyone. It turned out I had not tested the avatar in public so I was over 8 foot tall, but I sat down rather than editing there.
We talked for an hour solid about the good old days and the future, the relevance of virtual worlds to our reality now. I shared how it all got started for me and the chain of serendipitous events and wonderful people that gathered around IBM eightbar. We then took a quick tour of some art installations on the fledgling Billions of Us islands.
Then we said our goodbyes and I returned home. Both to my own island in SL and then to my office.
That “returning home” is way more emotionally loaded that I would normally expect it to be. It was late, I was tired but…. unlike all this torrent of video calling (and audio) which being people to my screen into my office I felt that for the first time in 57 days I had been somewhere with people, friends old and new. When I woke up in the morning I still felt I had been out. It is this feeling that I have had a lot with virtual world and game experiences but the fact it happened under this crazy pandemic world times and was so liberating and so deeply felt I pity anyone still messing around trying to come to terms with those funny people with there funny avatars and crazy ideas.
Virtual worlds have not gone away. There are many more. Please consider this might be a great mental getaway for many of you. I don’t care which one, and I know community building takes time, but get in one take a look and really think how does it feel.
It was my tribe, it was on a subject we all knew but this is very very real. That one hour made me feel better, really very much better than I have for a long while. If it can do that for me, maybe it can do it for you. 1 hour respite just chatting or wondering around a virtual world. Let me know how you get on.
It’s amazing how quickly some things move in this time of slowed down everything lockdown. I have mentioned several times we are an Animal Crossing obsessed family. It is offering a zen like meditative experience to escape a little every day. Today I saw this and if you play or experience AC:NH it will certainly resonate. Its a properly good rap tune, hits all the right points and references, serious but tongue in cheek at the same time.
The recent pandemic situation is causing many offices to suddenly switch from co-location in a building to everyone working from home. 11 years ago when I left IBM and started Feeding Edge I was immediately a home worker, but the preceding years, despite having an office and a base most work was effectively remote. Being a metaverse evangelist in 2006 was all about people using virtual world and game technology to be able to communicate and understand one another at distance.
The projects in 1997, in the early days of the web, were built as a team in an office but were clearly very much about interacting with the world at large. For those of us in these industries, building and shaping the use of the internet we did not face a big bang switch over from office to home. We tended to grab and adapt or write whatever tools were available to work across physical and digital divides. That of course is a typical pioneering spirit and having been an evangelist for change I know not everyone is comfortable with that, and nor should they be.
A sudden switch from one thing to another is bad enough, I recently had to switch from Mac to Windows for work, its annoying, and irritating at best and veer stressful at worse. Today we have the added external stress and personal worries about family and friends as well as the future of businesses layered on top.
The reality is, we do have the technology to communicate and share, we might not all have the right processes or social norms in place but the more we try, the better.
For many people teleconferences are a norm anyway, just usually they commute to a desk or office in order to have those. However many others will not. It is here we all need to be cognitive of how much the technology blocks and filters who we are. A voice only teleconference is great for a presenter, or for the alphas who thrive on talking, but many people will not feel comfortable to interject and cannot use body language to find a gap in a conversation. Video links are not really any better, for some that strips them of their normal behaviour as they attempt to stare at the camera or try and get a level of eye contact akin to the physical world. Some people engage in text chat alongside audio and video, though often those who are better at talking do not pay attention to the text, and sometimes the text just becomes chatter in the background. There is an art and style to all this and people will find what suits them, just as in a physical situation we adapt to one another’s signals.
It is these sort of difficulties that led to exploring virtual worlds like Second Life. Some of that is shown in the Album below of 600+ images 2006-2009. This was a long and varied journey and one I have talked, writes and presented on many many times. Happy to share the tales just ping me @epredator or the 11 years worth of posts here many related to metaverse concepts or even read my Reconfigure series and get the gist of of some of it in a modern sci fi context.
It acted (and still does) as a teleconference in having shared sounds in a space, but it has the presence of avatars to represent people, that get moved around even doing simple things like sitting or standing or hovering next to people you know in a meeting. Instant visual feedback, who is there, where are they, what are they representing with the avatar. We used text chat, group and 1:1 whilst also having voice. We were able to bring artefacts into the environment dynamically, whiteboard in a 3d space. All adding to the depth of communication. There is also, for those that can, ways to code, make virtual objects do something too. This is still entirely possible on Second Life and many other virtual environments. Now more than ever is time for people to experiment.
This is also without even bringing in the tech and immersion fo Virtual Reality or the potential for Augmented Reality to allow us to blend our physical and digital presences in physical space. That of course requires people to don headsets and have the kit, but virtual world interaction does not need that. A laptop/tablet and an internet connection is all that is required. Carry on with the frustration of teleconference and video conference by all means, sometimes they are the ideal approach, but just consider what is causing frustration of working remotely and investigate what might be a better way.
I am a techie, always have been, but often my work is primarily writing and speaking about emerging tech, more than making it work. As you will know if you have read Reconfigure or Cont3xt I view everything as a fractal, so the level of complexity required to deal with code and hardware is often mirrored looking at the interaction between systems, companies, markets. Though as a programmer first and foremost, the patterns and the detail making things work (or not) is where the true art and beauty is. As they say those who can’t do teach, those who can’t teach write about it, I like to make that a full loop instead. Those who can teach and can write have to be able to “do” in the first place. Trust me I’m a doctor 🙂
This weekend I dived into a build of the Sparkfun Advanced Autonomous kit added to the Sphero RVR (already a well instrumented and interesting bit of kit that I was very happy to have backed on Kickstarter and mentioned in this post on Basingstoke Techjuice). I didn’t do any step by step images of the build as I spent a lot of the time trying to get my aging eyes to be able to deal with the tiny tiny screws, bolts and wire connectors. I was primarily following the guidance from SparkFun build tutorial
The additional kit comprises of a Raspberry Pi Zero W and a preconfigured SD card for its OS. A camera with 2 servos, 2 x time of flight sensors and a GPS board provide extra inputs and some connector boards to combine the inputs on a mux board and a custom serial shield for the Pi. The shield has a RVR/Serial switch to make it easier to plug directly into the USB port from another host computer.
The kit mounts on a plate that can be added too or taken off the RVR. The key advice was to ensure the UART power lead from the board to the RVR was connected the right way around, the red wire suggested as the 5V side to ensure no blue smoke.
The worst problem I had with the hardware, other then being so small and fiddly, was the ribbon cable to the Pi from the camera. I had managed to pull the small retainers out to put the new cable into the camera and push the clamp back down, but on the Pi I managed to pull the black retainer out completely and it was very difficult to get back in, and may even be a little broken, but seems to be holding. The camera already had a ribbon cable attached, which was initially confusing, but it was clear the one in the tutorial matched the one in the box as it needed to be narrower to fit on the smaller connector on the Pi than a standard one.
It was suggested to set up the Pi first, but also said it could be done afterwards, I went for the latter. Doing s/w config was not as exciting and interesting as building the thing. Once built it all seemed connected and I was getting a nice green light on the Pi. The SD card needed files edited on it to put in the network details, and one other config edit was required. I managed to find a SD card adapter and was able to edit the files on the MacBook Pro. I had thought I could do the setup via the iPad Pro as that’s where the RVR app is, but this is of course outside the normal RVR educational environment so the Mac was easier.
After several attempts and rechecks of everything it seemed the machine was not going to connect to the mesh network. The proxy file that it was supposed to copy over the details with was failing (or just not happening). So I fell back to option 2. Connect the Mac to the serial port board and SSH in. That did not work straight away, I did not see the device when plugged in via the shield, so I tried the usb ports on the pi itself. The one I could reach, as a sensor was in the way, didn’t see to work either. Then I read that is the middle port that needs to be used, and found this article (and the additional steps) very helpful to get it working and then to be able to switch back to the serial shield too. SSH into the device and ran sudo raspi-config and entered the network details remotely, I got a pleasing bing on my watch as a new device joined my mesh network. I was expecting to have 2.4/5ghz wifi trauma, but it all worked out.
It was not all quite as straight forward as when I started to put the thing together, but as I have lots of kit, cables, adapters etc, and residual knowledge of what remote connecting in to linux via ssh actually is it was like being back home. Though, again, as in my novels, my dislike of overly convoluted “all you have to do is type xxxxxyyy.xxx..xx..ss.www” remains. I can do it, always have to look things up, understand why I am doing what I do, but its still based on adjusting to the needs of the tech not the other way around.
Connected and seemingly stable I then ran through some of the Python based tests indicated on the article from Sparkfun. It was here I was brought back to our old favourites, permissions. I tested the servos, camera, gps, and time of flight and all had various permission errors. It may be I have not got something quite connected or ran something out of step, possibly missed some sudo prefixes and created some dodgy files. However, I am not overly worried, it is pretty much put together and now I am back in the s/w config arena, checking a few logs and hacking a few things I should get back on track next time I spend some time on it.
Then it will be into proper code again, with the Sphero Python SDK for the device. It looks as if there is enough stuff on the iPad Pro to be able to engage and code with that, which will be preferable. Stuck with a works windows machine now so the Mac won’t be travelling with me, my iPad Pro on the other hand will.
Wish me luck 🙂 I will try and not make it take over the world. Yes, doing this will inform something interesting in book 3, I am sure of it, as well as helping my analyst day job and any educational stuff I do for STEMnet and BCS 🙂 It also felt really good to be mixing with hands one hardware and software, especially that didn’t work first time.
Way back in the mists of time I wrote how utterly ridiculous the EA lock down of accounts was that effectively removed any parental control in favour of a lazy and restrictive approach. This post “A mess with Origin, EA and Xbox” has been the most commented and read post of all of mine here on Feeding Edge, it was in 2014, its now 2020 and still it gets comments from annoyed parents wondering what the heck is going on.
Yesterday Predlet 2.0 turned 13. He was both looking forward too, and then greeted by, a coming of age with the EA online system of bureaucracy. On sparking up Need for Speed he was informed he qualified for a magical teen account. After a bit of email address admin my side we managed to accept it.
It means I will no be able to validate easily if EA ever get off this blanket removal of any parental choice, which I should imagine forces many parent to help their kids lie about their age on online accounts. Simply to make life easier for EA.
Predlet 2.0 will remember EA doing this for a long while, whilst he is overjoyed at coming of age in the eyes of a games company, he, and his friends are not as big a fan of EA as a brand as they might have been.
All for controls on what can and can’t be used online by minors, but equally it is ultimately parental controls that should be the key, so that from an early age we can help kids come to terms with the online world through guidance and openness.