toys


Back to the future Nintendo, Lego and Atari 2020/2021 style

With all the lockdowns and change of pace of life it is nice to be able to reflect back on simpler times as a kid in the 1970’s and 80’s. Yes we had to worry about nuclear war, power cuts and strikes but, we had some fun things to play with. What follows contains Lego, Nintendo, Atari and a change of pace in the World.

I like many fellow geeks are a bit of a Lego fan. It was a magic moment in my TV career when I got to talk all things Lego Online, as well as all the other ting in 2010/11 like AR, Cloud, Brain sensing computing, haptics (all on now related on this tag). It was also the episode across the 3 series I had to do the most takes as compliance (shudder) meant I could only say Lego once in the 3 minute ad lib piece. Anyway I digress. For this lockdown xmas Predlet 1.0 had seen Andy Piper friend and fellow geek, tweet about the Nintendo Lego set and suggested to elemming that should be my present. It was a fantastic surprise to see this incredible bit of history represented in Lego. This recreates the iconic NES games console and also has an old school CRT TV, but this one has a scrolling canvas that shows supermario as a games you crank to watch Mario bounce around it. As with all this Lego kits there is detail inside that you just can’t see, but as a builder you feel more engaged with the end result as below. The entire build is here if you want to see some of the internals.

Lego Nintendo build
NES Lego

It took a couple of days to build this, and all the time I was being equally retro in having the complete boxed set of Blakes 7 running on Britbox. This added to a degree of time travel going on here.

I noticed that the “TV” supported another Lego/Nintendo collaboration and spent an Amazon voucher from my in-laws on getting that right away. This was the Super Mario figure and collection of lego to make scenery and bad guys from the game. This Mario though is a digitally enabled bit of Lego. I was surprised just how much he actually does. As a bluetooth enabled device he is able to talk to an iPad app that also has some awareness of what the physical Mario is doing. You build a course of obstacles and then walk and jump Mario around just as we all do as kids with toys, a sort of clip clop effect as they are rocked and moved. I know you have done this ! The Lego Mario responds to movement, and noises play accordingly, walking jumping, falling over all register. Small barcodes on some of the Lego pieces indicate actions, such as the start and end of a level. You stand Mario on the start, the app starts the timer and off you go. It is pretty magical! I mean just look at this video (its quite tricky to play and film BTW!)

Mario Lego (Digitally enhanced)

The integration with the Lego TV puts mario on top of the TV (removing a panel to fit him on) A barcode indicates its that piece of kit and then he reponds to coloured blocks on the top of some of the scrolling screen and joins in with sounds and scores. Again, brilliant! Again difficult to film 🙂

Moving into 2021 and the retro mood continues. A very very long while ago I backed the crowdsourced return of the Atari console with its new VCS reboot. Now for me the Atari 2600 was my second console, the first being a basic version of Pong. The Atari had cartridges and a massive upgrade in terms of graphics and colour. It was following behind a revolution in arcade video games and some absolute classics. When customs and UPS had finally got their act together to release these machines that were sent from the US I took delivery of this.

Atari VCS reboot
Atari VCS

The new look box is an online device with local storage. The setup was very quick. It came with two controllers, one similar to an xbox controller and the other the retro reboot of the traditional one from back in the day.

Atari VCS reboot
Retro stick

There are a few subtle and cool upgrades, most notable the stick is also a dial so you have have the usual set of directions but you can twist it for analogue style controls like a paddle.

Whilst there is a store and services to subscribe to for cloud gaming it is the loaded set of games that is impressive. Its has all the original Atari arcade games and all the home Atari 2600 VCS cartridges. I know there is a lot of emulation and ways to run these on all sorts of devices but there is a polished accuracy to these ports. My two favourites I used to play were asteroids and if I could find it the Lunar Lander cabinet. The latter had a massive great level to pull for thrust on the lander a very tactile and dramatic experience, it is also the one that inspired my first ever paid coding and the theme of my last Lego build of the 50 years of landing on the moon. I fired this one up first.

Atari VCS reboot
lunar lander

It was a great surprise to have the twisting paddle of the stick as the analogue thrust vector. It really took me back in more ways than one.

Then it was onto Asteroids, just as I remember it, though playing that on the home version of the stick is odd as the cabinet was a spread out stick and buttons.

Atari VCS reboot
Asteroids

For those of you who were not there during this golden age, we all wanted to have the same experience at home as in the arcade, which was really possible. The Atari 2600 asteroids looked like this as a cartridge

Atari VCS reboot

However it looked like this as a game. It was not the vector graphics of the arcade but more sprite variant of home machine that made life easier to program. Yes it was in colour, but not quite as good as the “real” thing. Still played it to death though at the time though.

Atari VCS reboot
VCS asteriods

I tried to capture a video of all the cabinets and all the VCS games in the machine. It will certainly take a while to even have a quick go on each. I am sure my generation recognises a good few there.

VCS reboot

I always really enjoyed the Combat tanks and planes on the original Atari home machine to it will be interesting if I can get the family to come and have a game. There are also a stack of 2600 games that we probably never had in the UK, so I seem to have completed some sort of collection.

What was also weird was that I was having a quick look at these whilst the US Inauguration was happening on another screen. The feeling to relief that it went ahead without incident and the removal of that awful gangster and his cronies from the past 4 years swirled around with my feelings of being a kid and starting my gaming and techie journey that has led to this point. All in all quite an amazing journey so far 🙂

PS: I mentioned that some months ago my daughter saw Andy Piper tweet about the Nintendo NES/TV Lego, probably related to the excellent Games at Work podcast, which I listen to by my friends Michael Rowe, Michael Martine and Andy talk all things gaming, tech and biz during my garden orbiting lockdown walks. This connection which prompted the Lego NES to be my suprise xmas gift. Well I tweeted the video of the my Lego Mario, that I bought specifically because I now had the TV set. Andy then very kindly sent me an expansion to the Mario set with Yoshi as it turned out he had an extra one. yay for serendipity, great family, great friends and fun tech 🙂

Real Steel – In toy form – Big Robots

Controlling robots directly with your own physical motions is something we see a lot in sci-fi. Films like Real Steal have battling bots tearing one another apart in the ring. As a kid I had a version of the battling robot boxing game. Rock ’em Sock Em was the main contender. It had mechanical bots on the end of some push rods. The robots were locked into the boxing ring. Thumb presses aimed to hit the other bot square on the chin lifting his head up for the win. My boxers were free moving versions, but looked like real people. The trolley wheels on the base of the 12 inch figures meant lots of positioning and jostling as you tried to free move and get those punches in. Of course all that went out of the window when the digital fighting games arrived and Street Fighter et. all blew away the physical fighting toys.
Now the bots are fighting back and @FamilyGamerTV has some coverage here of motion controlled free moving fighting bots that are soon to hit the shelves. The video explains it all, but it seems the motion is directional, hooks and upper cuts, not just the thumb pressing single motion of the old fashioned fighting bots.

Big Robots, as they are not so imaginatively called, add a little spice to the radio control market. Now if we could just make them a little bigger we would be ready to fight Godzilla when he walks out of the ocean Pacific Rim style.

It’s ok to revisit ideas with new technology – VR, 3D, VW

I think that along with the “that’s always the way we have done things” line that gets thrown about whenever anything new challenges the status quo, the live “but we tried that before and it did not work” is equally dangerous.
I do partially agree that if you keep doing the same thing and get the same outcome you should try something else. The adjustment to something else may be to revisit and gently tweak the approach. If you are through dice and trying to get a double six and failing, you just have to throw them in a different way until you get to the right result to win the game. (Of course chaos theory and dependence on initial start conditions in a feedback loop means you always are with every throw but that’s another story).
At the weekend we visited the Milestones Museum in Basingstoke. It is just around the corner but we had not been. It is a giant hangar with a huge recreation of 1900’s and 1930’s streets and then some 50’s,60’s,60’s and 80’s artefacts too.
One thing that stuck me in the camera shop exhibit was this.

It is two lenses looking at two similar photos that gives a great stereoscopic effect. Now 3d photography and the concept of a picture for each eye has been around for a very very long time. This is a plastic construction probably from the 60’s. As kids I know lots of us had the iconic View-master to view 3d content. I distinctly remember the Superman 12 page comic that I had. I can still picture the images in my head.

View-Master Model G.jpg
View-Master Model G” by ThePassengerOwn work. Licensed under CC BY-SA 3.0 via Wikimedia Commons.

These devices let us see worlds, to engage with ideas albeit with an extra dollop of imagination.
These toys and tricks went out of favour and we headed into the digital age. We had a bit of a revisit of 3D with Tv’s and movies but they miss one crucial element. The old still 3d like View-master was like hint of reality, a story, a reading of a book. Films instead were a large amount of information, story and engagement. They were locked into the screen you were focussed on. It is an art form based on a framed window.
Video games started, and continue to occupy that framed space but in amongst the platformers and the puzzle games we have found 3d virtual worlds. Spaces that we decide how to navigate through, from gun toting first person shooters to free roaming driving simulators. Each of theses tends to have the activity, shooting, driving etc as one aspect to control and the camera or view as another. Some of these worlds thrive on users coming together in these worlds and building or working together. They connect us as humans, proxies by a digital environment over great distances. It is why Microsoft are looking to buy Mojang, the creators of Minecraft for $2 billion, the virtual world is of value, the interaction is of value.
Now, we did have a virtual reality revolution back in the 80’s and one before that, headsets feeding our eyes two distinct images of environments, once that we could control by turning out head and looking. What we did not have then is the lightweight high end screens (as we see in smartphones), heavily commercialised location and orientation based technology (again as we see in smart phones) and a population who understands and wants to navigate in 3d space and metaverses (most kids will have played Minecraft or seen Minecraft and wanted to play or similar). So it makes a great deal of sense for us to now have the rise of the headset and of Virtual Reality to blend into these other advances of technology. The Oculus Rift, Morpheus et al.
Yes they get in the way of interacting with the physical world, but they give huge advantages in the virtual world adding to the sense of presence.
So if people say look we did 3d or look we did VR and it didn’t work last time then they are missing the fact that we are not just rolling the dice differently. We have a new set of dice, this with a design, conceived and created in a virtual world and printed to perfection. We may not roll a double six straight away but when we do we win a much bigger game.
We may look on this period in time as a clunky use of tech, but we may also loo on this with a curious fondness and a charm that leads us on to better things.
This example being the laughing sailor, you put your money in and it laughs, puppetry and animatronics at a very basic level but something endearing about it?

Drones everywhere

The crazy summer sun meant we had to take a family trip to Basingstoke shopping mall to get out of the heat. There we found that Modelzone was having a closing down sale. Another casualty of the recession. It is a pity as it is a treasure trove of interesting things.
We already have a couple of RC cars including the Beast from Cool Stuff Collective series 1 but I couldn’t help getting a few new RC and IR vehicles for the family to play with in the new garden.
The first was a Nikko RC dirt bike. It is a funny little device as it needs to get up to speed usually by facing the wrong direction. Two stabilising wings near the ground then mean it has trouble on the rough stuff. I did a little vine of it working.

However I also bought a very much reduced Tamco Ev.03 RC helicopter slung with a small video camera and microsd slot.
Ev.03 micro copter and camera
Ev.03 micro copter and camera
They did try and get me to buy the full remote TV version of a copter. RC with a live video feed to the handset but I thought I might as well get a Parrot AR drone if I was going to do that. No the micro copter would do just fine.
It is surprisingly difficult to get to fly in the first place, in part that was because I was trying outdoors in the sunlight. Its small form means it is prone to wind shear and being an IR control the 31C sunlight was causing it some confusion. It manifests itself by rising up on throttle out of shadow to about 10 feet then deciding the sunlight is asking it for more power. So a few times we nearly lost it to the next door neighbours German Shepherds.
However tonight, it was still and stormy, the sun had set and I managed the longest non-crashing, non loss of control flight yet.

Bear in mind this is a simple £30 micro helicopter with a tiny camera on board. The quality I think is pretty amazing.
I don’t think all the apache gunships that fly over Basingstoke will be bothered but I amd now thinking I need a bigger and better RC helicopter/drone arrangement. one that works in sunlight. Also once with a nice API that I can get code doing interesting things or flying it in time with the kinect.
Next I need to work on exciting camera angles like those in the game replays 🙂