Gaming CAVE – Omnidirectional Treadmills.

The guys over at the Gadget Show look like they have put some great tech together here with a Battlefield3 CAVE with position sensing gun and an omnidirectional treadmill.

There have been a few of these doing the rounds, quite often in the virtual world space. Of course hooking up to an high end, very popular commercial game is one of those things that elevates the tech to commercial interest.
Ways to move in space without moving are really the last piece in the jigsaw puzzle of interaction. If we move out bodies, as we do with kinect, we are still restricted by the fixed screen. Or we have to wear headset screens in which case we can move around and be sensed moving by are restricted by the physical space around us.
So unless everyone learns the mime walking against the wind gesture we need something a bit more fancy to allow us to walk naturally.
It looks like this setup has some other haptic feedback, probably with the compressed air bullet hit jacket.*Correction as pointed out by Uncommon below, its actually rigged to fire paintballs as the player for haptic feedback. It looks very cool and exciting!.

2 thoughts on “Gaming CAVE – Omnidirectional Treadmills.

  1. Ah yes 🙂 I saw something about paintball guns as the feedback. Thats funny 🙂 I will correct the post though thanks 🙂

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