Plato, a clever bloke.

I have seen this quote by Plato flying around a lot recently. It is particularly apt and correct when trying to help people come to terms with the benefit of gameplay in all fields.
“You can discover more about a person in an hour of play than in a year of conversation.”

Now bear in mind we have the ability to play and interact with one another on all sorts of digital channels. Social media is about conversation of course, but it is also the social side of gaming, be that a dedicated game or people choosing achievements that mean something to their friends and playing, competing and cooperating. e.g. unusual photo competitions on flickr.
Imagine too that we are playing multiplayer games. So you get to learn more about several people in 1 hours gameplay online than several years worth of individual conversation.
The amount that we reveal about who we are online through these gaming, and in the case of virtual worlds semi-gaming experiences should not be underestimated as a powerful reason to interact. The institute of the future has a post on Avatar Maximization around how people react to us and our digital representations.
This is not really just about identity, though its clearly a subject to consider as we see on New World Notes about real life versus made up vs augmented names. It is about what happens when humans communicate in ways other than purely talking face to face.
Discovering more about motivations, styles of operating and preferences do shine through in our gameplay. Games of all sorts help put people at ease and when at ease their true self shines through. Not all games of course, in poker the aim is to not give anything away and keep that poker face. However, the method by which you control your “tell” or discover others is equally enlightening.
I suggested in my predictions that Games as Work is a way forward and it would appear that Plato agrees (sort of).
It could well be that with fantastic creative tools like Unity3d and virtual world toolkits like Opensim we will indeed see even more “gamification” as David Helgasson Unity3d CEO has suggested
That can only be a good thing for understanding our colleagues, friends and competitors.

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