Monthly Archives: August 2025


Generating virtual worlds with AI

The past few weeks has seen a wave of virtual world generation AI models appear. It is a natural next step from images and videos. Google Genie 3 is released to some early testers lots of videos of it working doing the rounds. Hunyuan World 1.0 is an open source world generator, I am still trying to get a development environment to work properly to try it, as with all dev tech if you don’t keep the environments updated then things just get out of hand and don’t work. Wheels within wheels of tools and dependencies and it always has to be just the right version, not too old and certainly not new! It was whilst battling my own machine and virtual machines within it that Mirage 2 appeared on the web Mirage: AI UGC game engine so I gave that a go.

This allows you to provide a picture then create or AI gen a description of the world and the character. Then gives you a few seconds of walking around in that world as it generates it on the fly.

The first thing I used was one of the preset prompts and images of a cyberpunk world. Rather then walk forward I turned around and heading into the unknown areas behind. It worked, obviously early days for this but when I think back a few years for midjourney’s starting images, as I started in 2022 with them, it feels the same vibe and opening up of potential new forms of experience.

Next I used a photo of my wife in the garden, taken as a sort of video game view. I had not given it much detail about her so it goes a little off track, but the principle of being able to walk to the end of our garden using game controls was exciting.

Bear in mind this was a quick AI prompt based on the photo and then just a few seconds waiting in a server queue before then being live in the world walking around.

I am very much looking forward to experimenting some more as these tools improve just as all the others have. Maybe Reconfigure’s movie might be a bit more interactive, or some hybrid media yet to be created ๐Ÿ™‚ Hello metaverse.

Celebrating 35 years of full time tech (though really about people) work

generated old Father Time

Wednesday 13th August 2025 marked 35 years since I started full time work in the tech industry after graduating. I had posted this following thought on LinkedIn and Facebook and it seemed to resonate with people, so whilst the web is still here and not swamped with AI Agents doing deals I thought I would share it a little more permanently.

I started at IBM where I had already had a year working as part of my degree. Given I also had my first program published when I was 14 in CVG magazine (a lunar lander game on c64) I have had a long old career, on top of the 35 years “officially” mostly in future and emerging technology. (Image is of a cyberpunk old Father Time using new Adobe Firefly app on the phone).

Why something exists and how it works and where itโ€™s going I find hugely interesting still. Things that are experiential being the biggest draw. What does it feel like to communicate in a virtual world? what does it feel like driving an electric car? How does a story or narrative get to us? How do you think about creating? Whilst the rise of AI taking care (supposedly) of all the drudge in work our experiences and things that make us feel will become more prominent. A lot of business focus becomes numbers, how much cash, how many shares but it would seem we, as thinking feeling people are the next emerging technology. Or maybe we always have been. ๐Ÿ™‚ Anyway hereโ€™s to the past 35+ years ๐Ÿ™‚