Sculpty fingers – Crossing worlds – Moving data

I just bumped into the excellent iphone application called Sculptmaster 3d by Volutopia it lets you build and manipulate a 3d model using touch and some simple tools. You can then take that model and export it as an OBJ file via email or just snapshot it.
It produces very organic results, it feels like modelling with clay in many respects. The key for me is that is is using a different interface, in this case the iphone. This makes it very accessible and available to people who want to just have a quick go.
IPhone sculpture
Given what I was up to yesterday I had to try and export it and upload it to 3dvia, which of course works fine.
Once it is there in 3dvia it is shareable via the 3dvia mobile app, just search for handmade by touch as the model name.
Again I know this is not live augmented reality but I added the sculpture to my garden.
In situ
That geotagged photo is then actually appearing in the live Flickr Layer in Layar so its another wheel within a wheel.
This is interoperability. Data and presence of that data is able to flow, people allowing import and export of user generated content, either live, or in more old fashioned batch means that we can combine applications and try ideas out instantly.
This sculpture could of course now be manufactured and created on a 3d printer, the data pattern could be sold, licenced adapted, dropped into other virtual environments. The loop is complete.

One thought on “Sculpty fingers – Crossing worlds – Moving data

  1. Pingback: MixedRealities :: Some blogposts showing us glimpses of a not-so-distant future

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