Design outside the box – gaming instrumentation

This is a fantastic video talk from Jesse Schell on the future of points, achievements and emergent game play. What happens when designers get hold of the merge of real and gaming life. I like this a lot as it fits very well with the sorts of things I am doing with a project at the moment.

Xbox 360 GamesE3 2010Guitar Hero 5

One thought on “Design outside the box – gaming instrumentation

  1. basically every creature in this earth both living and non living one has own design…

    very interesting info…. thank you

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