bcsagd


Metaverse and GenAI webinar for BCS

This month was the AGM for the BCS Animation and Games specialist group that I have been chairing for a very long while now. I gave a presentation from a personal view point (this is not a work presentation and I make that clear in the disclaimers, though it is what I work in too of course), on the advances in Metaverse and GenAI content creation. The full YouTube version is below but the link to the blurb and bio (and the video) at the BCS is here

We are always looking for presenters to come and share some ideas with our specialist group around all things games, animation, metaverse, esports etc, so if you are interested ping me there is a slot waiting for you. We sometimes get a big crowd, other times smaller ones but with the videos published like this it can be a useful thing to do and share.

For those of you who don’t know, BCS (formerly British Computer Society) Chartered Institute for IT is a UK based (but worldwide membership) professional body for anyone in the tech industry. It exists at all levels from just getting going in the business to Fellows with vast amounts of experience and willingness to help. It was part of my professional certification whilst at IBM and I then also became a certifier whilst there too. Volunteering and sharing ideas, such as this presentation, is one of the many ways to get involved (you don’t have to do this). It benefits you as an individual but also elevates tech roles within enterprises and organizations you work in.

You can find more at BCS, The Chartered Institute for IT (bcs.org)

BCS Animation and Games group AGM

Last night I popped down to Southampton Solent University for our BCS Animation and Games specialist group AGM (for which I am the chairperson). More on the BCS and the group is available We had the usual formalities and reports to make at the start but then I had to switch into performance mode to give another talk. Obviously I can’t keep doing the same one and the same subjects 🙂 I had created a new one that was about all the upgrades, and things that have come to fruition of the past year. Xbox One, Leap, Oculus Rift, Rocksmith 2014.
I was pleased to see a very large audience, some BCS members but a lot of students from the games design course at Southampton Solent. With an audience that are into games and tech it is hard to not tell everyone things they already know. However I took a lot of demo kit with me. In particular the Oculus Rift went down a storm as an experience.
I also like to share things that happen in life, so the anecdotes are useful as they are either a vehicle to help people hear about something new, or if they know about it to relate to shared experiences.
I had a brave audience member some up and use the Rift whilst I talked about it. Getting audience participation is always good fun for everyone.
Thankyou to everyone for coming, for all the great discussion and feedback during and after the session. I feel very lucky to be able to get such a buzz out of enthusing and sharing the tech that is part of my life.
As usual the pitch was more show and tell than slides but here are the slides anyway.
The videos are replaced with links to blog articles with videos embedded too.

Bcs Review 2013 tech in 2014 from Ian Hughes