Oculus Rift arrived

Yesterday was a very interesting day all around. The main event for me was the arrival of my Oculus Rift development kit. This is a Virtual Reality (VR) headset. We have had these before but not ones that are this cheap (relatively) and that just plug into any machine and work with Unity3d !
It came in a cool case too. Some nice big clicking catches on it like something James Bond would get from Q.
Oculus rift arrived
I had to dash out and get a mini display port to DVI adapter as I had that frustrating moment we have all had at some time when you realize a tiny piece of cable is missing. I only had a VGA adapter that I usually need to projectors at presentation. Handily there is a Mac store in Basingstoke and also Apple kit stocked in the nearby PC world so I had that covered in minutes.
I ran the Tuscany demo straight away. This is a small, but lovely rendered, building in the Italian countryside and on the coast. I was, despite having experienced this sort of stuff alot before suitably amazed and excited by it.
I did not hog it though and got each member of 3 generations in the house to have a go.
I was really happy that the predlets got how cool it was too. There was a suitable amount of bemusement and wonder.

The unit is two screens one for each eye and the ability to track head movements. So these head movements can then inform a game or application that you have moved you view.
The unity 3d integration is the library that is able to talk to the rift, but it is also a couple of prefabs (bundles of reusable code) that lets you change the normal single view camera to one that generates 2 views from slightly different angles to then feed to the rift screens (one per eye). Elegant and simple. It also has a controller prefab that takes the input from the headset movement and feeds that into the unity environment.
So it is not going to take to much to test some of the applications I have and make them rift enabled, though they have to be native application publications not web ones I am assuming.
It was not the only tech of the day though as in the morning Predlet 1.0 went and experienced indoor skydiving at Airkix.

Something I remember well from the TV show 🙂
She had a blast doing that.
I had a go on the iracing sim rig there had there too, this is basically a high end pc with a hydraulic chair and some force feedback steering.
We have yet to try the brush boarding or the skiplex slope (a skiing conveyer belt).
Just to juxta pose those though predlet 1.0 finished her Revell glue together and paint kit of the Titanic. Don’t worry though, it was all perfectly normal as predlet 2.0 was completing levels on Lego Indiana Jones 2 on the Xbox 🙂

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