I feel sorry for anyone with an unusual “given” name, one of the Beckhams, Geldoffs or other rock stars. They just wont be able to hang out on google+ because their “name” doesn’t fit the “pattern”.
So after thinking I was ok as Ian/epredator Hughes on google+ turns out I am not.
I, like William Shatner, got suspended for an apparent name violation or some bad pattern match on their processes. Is it hard to tell this is really me? I mean really? Identity is not binary and is not purely based on a string of ascii characters!
I have filled in the form with just a few URL’s proving that I am known as Ian, Mr Hughes, Mr I Hughes, epredator, epred, oi you, sir, son, daddy, boss etc but we shall see.
Its really a big fat google minus – the muppets
A few years ago I remember we saw a demo of an upcoming product that let you dive directly into the individual notes of an already produced piece of music. i.e. you went from the produced target not the original source. Rooposted it at the time
It was great to bump into the website for the Melodyne editor at Celemony whilst doing some other research.
The really cool thing is they have a full demo for Mac and Windows that lets you play with 9 seconds of any tune you care to throw at it.
I used one of the loops from Garage Band, but only a little bit on this video just to show how simple it is to edit.
The first play is the original but then I move one note up. Note that in this particular view there are other notes playing too as it is part of a chord. So from a Wav file even I can change the individual notes of a track !
So this is me simply importing a wav (in seconds), and dragging a note. Done!
They have lots of flavours of the application but the Editor demoed here is only actually £300 ! The demo download link is on the product web page
Even with the 9 seconds to play with you can feel the amazing power of this. Now if I could just find my own musical talent…
It was fitting that the last day of the holiday wandering around Disney Downtown we ended up in the Lego Innovations store. For some reason I nearly missed seeing the Augmented Reality kiosk that lets you see whats inside your lego box.
I have seen this in videos before, but it was good to have a go with what is an ar Magic Mirror in a commercial environment.
Certain lego boxes are available near the kiosk and you just hold it up and away it goes. It animates the contents of the box.
There were a few peoples who did not notice it either, once I started using it a queue formed 🙂 Dad’s were busy video it and kids were busy going wow look at that.
Maybe these bodes well for the next gen tech they will start using in the theme parks as we saw lots of 3d (with glasses) of course and a location based service using a mobile for a treasure hunt.
Epcot did have this
An energy sweeping game. It used what looked like a metal detector or round shuffle board stick to move virtual energy “pucks” that had to be croupier pushed to various stations. It was by Siemens, and was OK but a bit laggy.
Towards the end of each year and start of the next many people in “serious businesses'” seem to have to suffer the torture that is the annual performance review. Not having to deal with this ridiculous set of processes this year has not kept me away from it. I still see the unfortunate side effects that the various systems used have on people, their morale and their sense of belonging to an organization.
What tends to happen in most large companies is that they have decided that everyone should be measured against some set of targets. (That sort of makes sense). They then decide that clearly some people will be better at things that others. (Another correct assumption). They then decide that a bell curve should be applied to the performance of people. i.e. lots in the middle of the road and some great people at one end and no so great at the other. (This also makes some sense).
Then the logic goes out of the window in favour of process.
The bell curve is not applies across the entire population at once. Instead it is broken up into bell curve copies with equal weighting and applied to nominal collections of individuals, such as a department. As each department and individuals actual objectives are probably different the relative performance and the bell curve are in effect blown to pieces, like for like is not easily applied.
Various groups of individuals may have champions in the political systems who fight for a greater share of the bell curve, but many will instead try and fit the bell curve onto their people then attempt to justify their decisions.
A whole heap of time and money is wasted in many large corporations in order to ensure that the status quo is maintained.
I have experience all ends of the spectrum in these evaluations. If you get an outstanding result you feel great, but also slightly guilty. Very few people will take people to the pub to celebrate their “outstanding” performance rating.
Those that get the next level down (typically there are only 4 or 5 ratings) feel sort of happy, but annoyed at being so close yet so far form being told they are great.
The next rating is really “yep you are just about doing you job” thanks very much for that!
The other ratings are typically supposed to be a wake up call of some sort, or a threat, or “well its just your turn”. The slightest reason can be used to reduce someone to a low performer. I have heard and experienced enough aberrations in the process such as the particular dichotomy of receiving some of these ratings dressed up as business but knowing they were personal and possibly bullying, to know that the systems used are damaging in so many ways.
So what does a company achieve by attempting to centralise and control the distribution of performance?
Well they force most people to be mediocre, and hence the company to be mediocre.
Once thing social media has taught us is that even the most mediocre employee in a company can have a huge impact on the direction of the business. So surely it is time for the HR departments to find some innovation somewhere?
This is not to hide from competition and merit, but to actually put that back onto a footing where it means something.
I have to consider these things even more deeply in how the companies I am helping create, that I work with and possibly for deal with people.
It may seem a bit of a long shot to look forward to the next 10 years but what the heck!
1. Keep Walking. Obviously the big one to consider is what used to be called mobile. Everything is mobile now. We already have relatively easy access to 3g and wi-fi to allowed our technology to be untethered. Of course this needs to be wrestled away from the anti-competitive telecoms companies. The thing stifling growth is the wayward charging mechanisms. Cross country boundary charges and tariffs will be forced to change, either by regulation or by a new entrant into the market that is not a handset provider. It may be more schemes like the BT FON emerge. With that you opt into a scheme to share your home wireless with passers by who also opt in to share their home wireless. It creates a huge ad hoc network. Just imagine too if a generation of devices are made that not only receive but also transmit and act as wireless hubs.(The already exist BTW!) If the pricing model is an opt in to share you wireless access wherever you are and you get paid for encouraging others to use you mobile hotspot (as they encourages new users to access their applications) then we may see a game changer in personal comms.
2. Batteries. This has to get sorted out in the next decade. Our devices demand more and more, and we rely on them for longer so we need a sustainable and revolutionary power transmission or battery device.
3. 3d Printing. 10 years should be enough for this to become “mainstream” as by then the transmission of 3d content and design with the associated rules and regulations, kite marks, certifications etc will start to be in place. Why move goods all over the planet when you can make them locally? It really is a no brainer.
4. Games as work. Eventually enough of us will have been through the corporate mill, will also have spent a large portion of our life entertaining ourselves with World Of Warcraft and Modern Warfare 2 and even Farmville to work out that there is no reason for us as humans to druge along doing work for the sake of it that is dull and repetitive. Menial tasks can be enhanced for very little cost into levelling up entertaining, morale lifting and thought provoking activities. Work and business is a Role playing game (I have pointed this out before back on Terra Nova). Donald Trump says he is not interested in money but it helps to use it to keep score. (I guess I need to alter the game I play 😉 ). This will of course become a lot easier to do as services in the enterprise are exposed and instrumented then rendered and represented in more meaningful ways in environments like Second Life Enterprise. As with all forms of human communication some people will evolve and flourish learning to entertain and inform, to persuade and motivate using all the online tools and presence that we are able to engage with today.
5. Brands crossing digital borders. Engagement with people where they happen to want to be online and offline will have to increase. It will not be enough, as back in the early web to just leave you website lying around to be found. Business has to become a travelling exhibit, a movable market stall that can be adjusted and placed wherever people are or want to be. Digitally distance knows no bounds, but you need more than a sign post or banner ad. Active guides, persuaders, dare I say salespeople? Maybe I am referring to my evangelist brethren though? People who know the territory, have experience and speak the language working for companies, not just as a a sideline that the company takes for granted.
6. Collectives vs Corporate. I would really like to see an end to the ridiculous long statements and terms and conditions on digital content. The pages of scrolling and checkbox ticking, the multi country copyright statements on films that you cant skip (particularly kids ones). We should evolve a fair wait of policing copyright, of acknowledging the origins of an idea. I am fairly certain this charge will be led as more of us become distributed and work more as collectives online. Of course this will be cyclic as those collectives will evolve into the corporate entities we have again today but the re-arrangement will start to occur first over the next decade.
7. Renaissance – Access for All. Projects such as one laptop per child and local country initiatives to enable connectivity really are essential. We have a divided society where many of us are the monks with our illuminated apple logos enabling us to connect with the world. We have an increasing number of people who are just learning to decipher the history of our writings, but are now starting to not need to hear us read it out load, but to write their own digital histories and more importantly their future. We have a few naysayers that are worried that if everyone has access to this the world will end as we know it. I mean…. people communicating with one another and understanding one another’s cultures, ideas and needs without being brokered by a ruling class, whatever next! With a rise in education powered in part by digital inclusion at a global level I expect to see some huge innovations, upheavals and positive outcomes over the next 10 years. Putting the tech in the hands of people, but just as a tool to use however suits them, not just for the sake of a cool gadget is going to cause this generational renaissance.
So there we are a lucky 7. Happy new year and happy new decade everyone
It has been a busy week for travel and meetings this week. However in the gaps between pieces of work I have been exploring what I can do quickly and simply with the Iphone 3GS. I had been looking at the various 3d toolkits, doing model import by hand.
In the end it struck me as obvious to use unity3d iphone as this just takes away the underlying hassle.
Using unity3d it was very easy to bring things in such as my Evolver 3d model into an app and make it draggable and rotatable using touch. This took approximately 10 minutes to do. I spent more time wondering about the various particle effect parameters than anything else.
Obviously you can do a whole lot more, but it is a massive leap in productivity. It does not require any other strange contortions or going via windows in order to get a good 3d model in.
There are a few quirks in the tool chain but things like the Unity Remote application that lets you see whats going on via your Mac and streaming media from the iphone are great. (Hint if you cant get unity remote to compile and deploy just grab a version from the iphone store (lost a few minutes thinking about that!)
I know the hardcore techs will be saying you can build all this from the various bits, cocos, SIO2 etc but I have had to do that one to many times and I want to explore the ideas for applications rather than the guts of the platform.
Just having this in my hands and using it has created rather a long list of “I wonder if…” apps to create. Including using the touch interface to control some Opensim objects.
Yet more experiments with Evolver. I tried using the single photo upload and then adjusting the regsitration points on the face. The result is interesting I think.
It was from this delightful glasses removed picture of my goodself. See what you think.
As an avatar augmentalist rather than a realist I think I prefer the more extreme cartoon or enhanced avatars to the photo real. I was getting a little bit of personal uncanny valley each time I try pasting my face into something. So I will stick with the previous AV for now.