Not all avatars and islands – Metameets 2010

I am over here in Dublin this weekend for a very good gathering and conference Metameets 2010. I was lucky enough to be able to present yesterday, and as I mentioned in a previous post I decided to suggest we had some more places and directions to go.

Not all avatars and islands?
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Next week live and direct at Metameets Dublin

Time flies by so quickly and it is nearly time for Metameets 2010 in Dublin on 7-8th May. I am doing a 30 minute talk at the event, live and in person on 7th. If you look at the schedule you will see a good few familiar names . The speaker list is in an interesting [...]

A new virtual world to visit – Wonderverse

I have just popped in and signed up to Wonderverse. http://www.thewonderverse.com a new virtual world application. It is good to see new ones appear as we have lost a few recently.
It is, of course, still an early beta, but (aside from being a windows only app) its quite a stylish look. The avatars are elongated cartoon [...]

I really do like this shared media

I keep finding myself bemused by the anti-slviewer2 comments in Second Life. Yes a few things are in different places, the colours have changed, but….. you get to interact with content in a whole different way with the media containers and true web on a prim. It may be that many people not being builders will [...]

AR, virtual worlds,3d printing plus me

Today I cut a video for a conference presentation, that may or may not make the cut. However I was happy with my 5 minute monologue. A single take I might add! Edited it all up threw up some overlays and viola.
Its about AR, where that fits with virtual worlds and 3d printers. Obvious really.

See what [...]

No not Snowcrash, Modern Warfare 2 updates

The last few hours have been about the release of an update to one of the most popular online games of recent years. Modern Warfare 2. The update, or “stimulus package” as it is entitled is a new collection of maps to engage in multiplayer matches online. The pressure that Xbox Live was put under and [...]

The only way is up – Just Cause 2

Recently I have been exploring the new free-roaming island based game of Just Cause 2 on the 360. I was a fan of the original and anything that features a high degree of independence of action, not just on the rails story appeals to me. There is an interesting dynamic in such games though, that in [...]

Getting organized at a legal level.

On Friday I was lucky enough to be asked to join a panel at a Governance in Virtual Worlds event in SL. It was hosted for Sandra Day O’Conner College of Law Arizona State University by the guys at World2Worlds
We were there to discuss “are the trappings of place-based governance the best model for virtual [...]

More Interesting Ps3 Home content

I ended up back in PS3 Home again this weekend, mainly to take my predator AV for a walk again. There were some significant updates. Most notable was the XMB style navigation replacing the graph paper and tiles map that we had before. It is certainly quicker, though had a hint of Fisher Price about it.
GAME [...]

Heavy Rain – Heavy Narrative

I hope this is spoiler free in talking about Heavy Rain.
In all the DotGovLabs games workshops we have had discussion around narrative and how a game experience needs that in some form. Heavy Rain has come up a lot in that as a prime example of both story and character engagement. We also have often ended [...]