Design outside the box – gaming instrumentation

This is a fantastic video talk from Jesse Schell on the future of points, achievements and emergent game play. What happens when designers get hold of the merge of real and gaming life. I like this a lot as it fits very well with the sorts of things I am doing with a project at [...]

Restaurants Vs Home Cooking, Distributed Vs Local

I have been wrangling with explaining how a business or idea can be spread across user generated content platforms with as much impact as attempting to create a platform of your own.
The social and technology landscape that surrounds us right now has fundamentally shifted opportunities for people to get things done. If you want to [...]

PS3 Home – Just got better

I have often been a bit annoyed by PS3 home that I did not feel comfortable with my avatar. I had a few custom clothes that were fun, but the lack of green hair just grated.
Now though with the release of the game AvP (which I have on my Xbox) some limited edition content has [...]

Exploring the galaxy

I just tried to put google sky on a media surface on the inside surface of a sphere in #slviewer2

It sort of works. Of course if you do put a web surface on the inside of a sphere and want to drive it you have to be able to click on it I [...]

Facilitation thats what it needs. Ideas welcome

This afternoon I am running a brainstorm, ideas generation session in London (as I mentioned in this post) for Ren Reynolds and his tVPN The Virtual Policy Network as part of DotGovLabs which is an R&D project co-funded by Directgov, NHS Choices and Business Link. Initially for a small(ish) group but now a much larger [...]

Merging content with 3Dvia

I finally got to switch on my windows machine and try 3dvia scenes. 3Dvia is a collection of uploaded multi-format 3d models that has an interesting iphone app to go along with it which I had mentioned in a few posts
Now there is an extension to the web site called Scenes. This allows you to [...]

Mashing up web and Second Life Viewer 2

We have always (as land owners) had the ability to set video parcels in Second Life. This has of course been a bit of a pain with only one video stream, or web page display allowed per parcel. Now we have new media sharing abilities. This has already been implemented in some of the other [...]

Posting from Second Life Viewer 2

As we were all given access to Second Life viewer 2 just now (not sure why I missed out on the closed beta, but no matter) I thought I would try the full web page on a prim.
This picture I took from within world of me tweeting on the side of a prim whilst also [...]

Raph’s gamification of everything, Homo Interneticus and the Octupus

I was catching up on some blogs before jumping on a train and heading to London to discuss one of my major threads of work at the moment which could be described of gamification of a particular genre of interaction. Up on the feed reader pop’s Raph’s gamification of everything post. Its always hard to [...]

Brushing with java once more

Way back in the dim distant past I spent a lot of time with Java as a language. It was the up and coming write once run anywhere new kid on the block. The trouble was we had to deal with client side applets and the delivery of those to places was getting to be [...]