Physical to Digital with LEGO – Life of George

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There is a definite theme of physical toy and game interaction emerging. An interesting one that appeared recently is LEGO Life of George. This comes with a build platform for LEGO bricks and a app that is used to identify your creations through the camera, which in turn unlocks new things in the app.
The video is [...]

Xfactor vs Star Wars

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For some reason we had XFactor on tv last night whilst we were both messing with iphones and the web. I decided it was about time to try the Star Wars Arcade Falcon Gunner on the iphone. This app uses an entire sphere around you as the playing field as you shoot down incoming tie fighters. [...]

Star Wars AR – StAR wARs I guess?

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This video is doing the rounds of using the world around you as a backdrop for playing a tie fighter shooting turret game on the iphone.

There have been some great advances in using the iphone tilt and touch to control Star Wars related games and I am sure the Kinect game will be equally evocative with [...]

Augmented Reality – Evolution in 3 mins

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On The Cool Stuff Collective this week, that just aired. I got to talk a little about AR. Whilst we did not show any of the more traditional camera/marker overlay for various reasons I think we covered a lot of AR ground from marker triggering with fiducial markers and creating magic mirrors all the way to [...]

Parrot AR Drone pays a visit – in the name of research

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@andypiper has just come back from a long work trip, on his way back at one of the lay overs he invested in a Parrot AR quadricopter (@ardrone). I was most honoured that he offered to bring it around Feeding Edge HQ so I could have a look and a play with it. This would be [...]

Iphone as a boardgame playing piece?

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I had an unusual thought that I tweeted today asking if anyone had used an iphone as a boardgame playing piece. This was in part due to the shuffling of iphones that happens when a number of people are in the same place and all have the same device.
We all have different lockup pictures and things [...]

Things I have tried since Develop – Danger, Toys and Zombies

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As everyone always says “I don’t have time for x,y,z”. However when it comes to games, virtual worlds, emerging trends and technology I find I have to interact with things and try them out in order to put them in context. Some of the things were just sitting there in some queue, hijacked by other pieces [...]

Wimbledon Time again – Google subtlety

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Yes it thats time of year again, the Wimbledon Tennis Championships is about to kick off and as I have written before (was it really a year since I wrote this!) for me and anyone who has had the pleasure and stress of working the event its a special time. I think the allegiance to it [...]

Interesting control mechanisms: Cars, Rockets and Choppers

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Props to @infiniteunity3d for tweeting this. This is an example of using a different control mechanism to enhance a virtual experience. In this case it is slot car racing. It is built in Unity3d which once again shows the power to just be able to get on and try out the ideas rather than battle the [...]

Augmented Reality Iphone does an Iphone

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This is a great promo done for an AR application featuring an Iphone. What is particularly interesting is the ability to interact with the virtual iphone one the iphone and spark up applications. Take a look . It is by [...]