People used to shun games now they ‘tion them

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This title People used to shun games now they ‘tion them is something I tweeted to @TheKevinDent when he was riffing on the use of games being referred to as gamification by adding fication to common task was doing. I was joining in identifying that there is a rush towards games being acceptable, yet at the [...]

Unity Networking – Techie info

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I have been diving into Unity3d multiplayer again. Whilst previous attempts I was using a socket server I had ignored the simplicity of the Peer to Peer networking that Unity can do to make life much easier to prototype things.
The way this works is that unity3d provide a broker a.k.a a Master Server which acts as [...]

Car advertising the virtual way – Hyundai Veloster

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Way back in the early days of the web I worked on, amongst other things, the Vauxhall car website. This was on an off for several years (we worked on multiple accounts in the early days). This was around 1997, a time when many of the things we wanted to do were not technically possible, or [...]

Use the Force (feedback) – Haptic Driving

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For christmas I got the wonderful new Mad Catz Force feedback steering wheel and pedals for the xbox 360. You have to be careful buying steering wheels as many of them just regular controllers, i.e. the haptic feedback from them is merely a rumble.

This wheel (like the discontinued microsoft one before it and along with the [...]

Spot the difference – Kids virtual worlds

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Predlet 1.0 introduced me to a new website/virtual world/game that her friends had been playing the other day. It is called Bin Weevils. There are clearly a lot of interesting things coming along all the time but I was struck but the almost complete similarity between this and Moshi Monsters
It has comedy and education linked, many [...]

It used to take a day to render a cube! CAR

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I remember when….. Seriously, it used to take ages for us back last century to do anything remotely interesting with computer graphics. Ray tracing applications and hidden line removals used to take hours and hours of rendering time. Now a home console like the Xbox 360 can produce this in minutes. I know there is some [...]

Gaming CAVE – Omnidirectional Treadmills.

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The guys over at the Gadget Show look like they have put some great tech together here with a Battlefield3 CAVE with position sensing gun and an omnidirectional treadmill.

There have been a few of these doing the rounds, quite often in the virtual world space. Of course hooking up to an high end, very popular commercial [...]

Back to the screens with real/virtual crossover and pie

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The first show of Series 3 of The Cool Stuff Collective just aired (it will run all week ) and there are a lot of changes.
We are now filming live in schools with an audience. This is great as the show if for kids we get to hear and see if they really do [...]

On the road with The Cool Stuff Collective

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This week saw the start of filming series 3 of The Cool Stuff Collective. I can’t say much about it until it airs but it was very different to be on location and staying away for 2 nights at a Premier Inn with the entire crew.
The first morning of filming was a difficult choice of wardrobe. [...]

Streets ahead (nearly) with Driver SF

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Driver: San Francisco came out a few days ago and as a fan of all things cars, and in particular the original version it was a must get game. I still remember the buzz of seeing those original camera angles and seeing the hubcaps fly off as the old american car lurched around the corner, great [...]