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	<title>Life at the Feeding Edge &#187; business</title>
	<atom:link href="http://www.feedingedge.co.uk/blog/category/business/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.feedingedge.co.uk/blog</link>
	<description>Taking a bite on new technology so you don't have to</description>
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		<title>People used to shun games now they &#8216;tion them</title>
		<link>http://www.feedingedge.co.uk/blog/2012/01/28/people-used-to-shun-games-now-the-tion-them/</link>
		<comments>http://www.feedingedge.co.uk/blog/2012/01/28/people-used-to-shun-games-now-the-tion-them/#comments</comments>
		<pubDate>Sat, 28 Jan 2012 10:21:19 +0000</pubDate>
		<dc:creator>epredator</dc:creator>
				<category><![CDATA[business]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[games]]></category>

		<guid isPermaLink="false">http://www.feedingedge.co.uk/blog/?p=1498</guid>
		<description><![CDATA[Tweet<p>This title People used to shun games now they &#8216;tion them is something I tweeted to @TheKevinDent when he was riffing on the use of games being referred to as gamification by adding fication to common task was doing. I was joining in identifying that there is a rush towards games being acceptable, yet at the [...]]]></description>
			<content:encoded><![CDATA[<div id="tweetbutton1498" class="tw_button" style=""><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.feedingedge.co.uk%2Fblog%2F2012%2F01%2F28%2Fpeople-used-to-shun-games-now-the-tion-them%2F&amp;text=People%20used%20to%20shun%20games%20now%20they%20%26%238216%3Btion%20them&amp;related=&amp;lang=en&amp;count=horizontal&amp;counturl=http%3A%2F%2Fwww.feedingedge.co.uk%2Fblog%2F2012%2F01%2F28%2Fpeople-used-to-shun-games-now-the-tion-them%2F" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://www.feedingedge.co.uk/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div><p>This title People used to shun games now they &#8216;tion them is something I tweeted to <a href="http://www.twitter.com/TheKevinDent">@TheKevinDent</a> when he was riffing on the use of games being referred to as gamification by adding fication to common task was doing. I was joining in identifying that there is a rush towards games being acceptable, yet at the same time treated as a bandwagon. For some people the very idea that you can just slap a game in the process will solve their inadequacies of product, sales, management, HR policy etc continues to put games down as somehow an add on and not a integral part of life. The same happens with technology, anyone who is a techie will know how ever expert they get, however they diversify at some point they will be handed a broken phone or laptop by someone not skilled in the art and asked to fix it to prove themselves. Very few other professions (with the exception of being a comedian) are you asked to perform some party trick to prove you know what you are doing in this way. You don&#8217;t sit at a table with a banker and say oh go on just bank will you.<br />
The commodity of games is being asked in some inappropriate places to &#8220;go on tell us a joke and make us laugh&#8221;. However, I am not totally against gamification as is does herald a moving on in understanding of something that was very much a quirky area for those of us who were early adopters.<br />
<a title="C64 by epredator, on Flickr" href="http://www.flickr.com/photos/epredator/6775167445/"><img src="http://farm8.staticflickr.com/7173/6775167445_25b6b4e97e.jpg" alt="C64" width="500" height="375" /></a><br />
This year is the 30th anniversary of the Commodore 64, I still have mine as you can see above. The Independent had a good article on <a href="http://www.independent.co.uk/life-style/gadgets-and-tech/features/flight-of-the-commodore-how-the-iconic-computer-led-to-a-golden-age-of-geeks-6294572.html">Flight of the Commodore: How the iconic computer led to a golden age of geeks</a> and to see things like <a href="http://en.wikipedia.org/wiki/Attack_of_the_Mutant_Camels">attack of the mutant camels</a> getting a mention once again certainly took me back to a magical time. Don&#8217;t get me wrong loading from a tape deck was a right pain, the games were simple yet elegant, but we did have that direct connection with the environment to be able to make new things. This, and the zx81 I had before shaped who I was to become and how my career, however bizarre, has evolved. Hence great fondness, and also a willingness to let another generation grow and learn from that.<br />
There are some elements to what you might call gamification, that diverge from just adding badges to things. (I still maintain business is a game anyway, people use piles of money and positions on the corporate ladder to measure success or failure).<br />
In many of my talks now I end up in this sort of territory and seems to boil down to the fact that games are not just an end product of a manufacturing process. In the c64 days people wrote games, we loaded them and played them, or we wrote our own. There was not the capacity to use an existing game as a platform for something else.<br />
<a href="http://www.feedingedge.co.uk/blog/wp-content/uploads/2012/01/feedingedgecoolstuffv3.006.jpg"><img class="alignnone size-medium wp-image-1500" title="Games and game tech" src="http://www.feedingedge.co.uk/blog/wp-content/uploads/2012/01/feedingedgecoolstuffv3.006-300x225.jpg" alt="" width="300" height="225" /></a><br />
Playing games was the thing that people shunned. Play being regarded as a frivolous lack of work. That of course can still be the case but we know with the advances in the sort of games that exists that playing and rehearsing, experiencing things virtually all add to our human experience.</p>
<p>For the more serious minded, building games. It is strange that many computer scientists and software engineers still think that because the end product is colourful and things moves and lights flash that the level of engineering in games is not worthy. That is of course utter tosh. It is totally driven by the view of an end user and not liking the end product for whatever reason, usually few of exhibiting sub standard performance in front of someone skilled in the game. It is the path of building games that let us excite the next generation of software engineers. Kids play games and they DONT think they are a wast of time and pointless. i.e. they are the same as we were in the 80&#8242;s on our c64, &#8220;wow that&#8217;s cool I wish I could do that&#8221;</p>
<p>Luckily the world has also evolved to allow us to not just be either a player of a game or a builder of a game. Tools, games styles, application of game technology have provided all sorts of toolkits in games that let anyone create things, share things and make things happen. Some of these are just simple customisations, the sort that lend themselves to brand involvement (let me were my Nike tshirt in the game). Others are expressions of deeper creativity, painting cars in Forza4. There are even the much deeper technical challenges, building complex logic machines in Little Big Planet to create game levels. It is these elements that really look like the future of games in places where games would not normally tread, probably more so than badges and loyalty points. It is about deep engagement with ideas, brands, people etc across multiple places and platforms including the physical world. It is also very much about people being able to adjust build and mash together as they see fit.</p>
<p>It is Maker Culture</p>
<p>So it is good that the future for games is good, it is woven into society and will help us level up our kids if we think about it and use them wisely. (Oh and still enjoy a good frivolous play aswell!)</p>
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		<title>A concerned citizen of the web &#8211; SOPA? PIPA? &#8211; Blackout time</title>
		<link>http://www.feedingedge.co.uk/blog/2012/01/17/a-concerned-citizen-of-the-web-sopa-pipa-blackout-time/</link>
		<comments>http://www.feedingedge.co.uk/blog/2012/01/17/a-concerned-citizen-of-the-web-sopa-pipa-blackout-time/#comments</comments>
		<pubDate>Tue, 17 Jan 2012 10:02:02 +0000</pubDate>
		<dc:creator>epredator</dc:creator>
				<category><![CDATA[business]]></category>
		<category><![CDATA[future]]></category>

		<guid isPermaLink="false">http://www.feedingedge.co.uk/blog/?p=1487</guid>
		<description><![CDATA[Tweet<p>Firstly, I do not condone piracy, theft, unfair use of others work. However, I really am concerned that the gains we have made, and continue to make, in human communication online are going to be impacted by laws made in individual influential countries, like the US seeking to restrict some behaviour they regard as wrong.
There will [...]]]></description>
			<content:encoded><![CDATA[<div id="tweetbutton1487" class="tw_button" style=""><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.feedingedge.co.uk%2Fblog%2F2012%2F01%2F17%2Fa-concerned-citizen-of-the-web-sopa-pipa-blackout-time%2F&amp;text=A%20concerned%20citizen%20of%20the%20web%20%26%238211%3B%20SOPA%3F%20PIPA%3F%20%26%238211%3B%20Blackout%20time&amp;related=&amp;lang=en&amp;count=horizontal&amp;counturl=http%3A%2F%2Fwww.feedingedge.co.uk%2Fblog%2F2012%2F01%2F17%2Fa-concerned-citizen-of-the-web-sopa-pipa-blackout-time%2F" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://www.feedingedge.co.uk/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div><p>Firstly, I do not condone piracy, theft, unfair use of others work. However, I really am concerned that the gains we have made, and continue to make, in human communication online are going to be impacted by laws made in individual influential countries, like the US seeking to restrict some behaviour they regard as wrong.<br />
There will be all sorts of political agendas at work with SOPA and PIPA in the US, but as we know country boundaries and country interests are eroded by the internet. Everything is local now. Passing laws, or attempting to that give well legally well represented organisations the power to block other &#8220;threatening&#8221; groups may seem to make sense in downloading movies, or music but the pattern does, and will apply to other areas. These laws will not stay in the areas they are intended. The vested interests of a few will have a wide reaching impact.<br />
<a href="http://epredator.blogspot.com/2008/06/oi-wheres-my-video-gone.html">My personal experience</a> in this is of the already draconian DMCA takedowns that can occur. Whilst officially working at a sports event I posted a video on youtube of the venue as part of a blog post. Somewhere one of the media partners had an intern trawling the internet for any references to the sports event and video of it. The rules being that no live play should be put on the web. In my video the venue was not even open. Yet the large company issued a DMCA takedown to google which caused the video to instantly be blocked. I did of course have the ability to try and get it back, this involved sending faxes, letters, emails etc to Youtube. It then required the other organisation to be bothered to acknowledge that. They were in the next door office, so I went and personally told them. However&#8230; the people spotting the infringements were not empowered to undo them. So it took weeks for the video to return. Now that example is just 1 simple mistake on 1 simple video but even it was a huge company with a lot of lawyers hitting one person without them. Imagine if that had led to the knock on of also crippling all my websites or my business, for however short period of time whilst an &#8220;appeal&#8221; occurred.<br />
These control acts do nothing more than put everyone in jail cells so that no crimes are committed. It is not acceptable. Again I point out that this video incident did not matter, it was inconsequential against outing tyrants, helping the poor, improving the lives of disadvantaged people. Yet it was also not actually breaking any laws yet the law was applied. If it can happen here it can happen to anything. It will be abused, it will be misused and we will all suffer for it.<br />
So like many much bigger sites this site will be going dark on 18th January 2012. The irony of self censoring will of course be lost on the passionate followers of this sort of restriction. We do though have do stand up against it.<br />
There is more here in this video on what this is all about.<br />
<iframe src="http://player.vimeo.com/video/31100268?byline=0&amp;portrait=0" width="400" height="225" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe>
<p><a href="http://vimeo.com/31100268">PROTECT IP / SOPA Breaks The Internet</a> from <a href="http://vimeo.com/fightforthefuture">Fight for the Future</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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		<title>Car advertising the virtual way &#8211; Hyundai Veloster</title>
		<link>http://www.feedingedge.co.uk/blog/2012/01/14/car-advertising-the-virtual-way-hyundai-veloster/</link>
		<comments>http://www.feedingedge.co.uk/blog/2012/01/14/car-advertising-the-virtual-way-hyundai-veloster/#comments</comments>
		<pubDate>Sat, 14 Jan 2012 10:08:43 +0000</pubDate>
		<dc:creator>epredator</dc:creator>
				<category><![CDATA[business]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[games]]></category>

		<guid isPermaLink="false">http://www.feedingedge.co.uk/blog/?p=1484</guid>
		<description><![CDATA[Tweet<p>Way back in the early days of the web I worked on, amongst other things, the Vauxhall car website. This was on an off for several years (we worked on multiple accounts in the early days). This was around 1997, a time when many of the things we wanted to do were not technically possible, or [...]]]></description>
			<content:encoded><![CDATA[<div id="tweetbutton1484" class="tw_button" style=""><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.feedingedge.co.uk%2Fblog%2F2012%2F01%2F14%2Fcar-advertising-the-virtual-way-hyundai-veloster%2F&amp;text=Car%20advertising%20the%20virtual%20way%20%26%238211%3B%20Hyundai%20Veloster&amp;related=&amp;lang=en&amp;count=horizontal&amp;counturl=http%3A%2F%2Fwww.feedingedge.co.uk%2Fblog%2F2012%2F01%2F14%2Fcar-advertising-the-virtual-way-hyundai-veloster%2F" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://www.feedingedge.co.uk/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div><p>Way back in the early days of the web I worked on, amongst other things, the Vauxhall car website. This was on an off for several years (we worked on multiple accounts in the early days). This was around 1997, a time when many of the things we wanted to do were not technically possible, or the web had not quite got where it needed to go. It was also at a time of CD-ROM experiences on magazines as opposed to downloads.You can see the sort of things that team was being done in 1996 <a href="http://web.archive.org/web/19961126045444/http://www.vauxhall.co.uk/">here</a> there were a number of advanced applications, traffic reports, screen savers and a touring car site, links to videos, later there were 360 quick times of the cars. It evolved in the next few years, around 98/99 into a personalised web site with login and buying capabilities and car configurations. These sorts of sites are common place now and so it is expected to be able to look at things online. Something we had all wanted to do was put the cars in a virtual experience, or game so you could drive them. At the time there were games like TOCA for touring cars so we could drive Vectra&#8217;s around, in the same livery as the touring car mini site we used. There was of course no link between the game, us and the car manufacturer, nor really the ability to make that happen. After all it was only a game, or only a website <img src='http://www.feedingedge.co.uk/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /><br />
Now though the whorl has changed and this is a prime example. As a free download in the excellent Xbox driving experience Forza4 Hyundai has released a drivable, and explorable version of its new car the Veloster, both in road and race versions.<br />
<iframe width="560" height="315" src="http://www.youtube.com/embed/4jN0bWEKpyk" frameborder="0" allowfullscreen></iframe><br />
So this is really state of the art advertising. The car models are well known for their accuracy and quality in Forza. The ability to drive and experience the car inside and out, yet delivered for free makes this a very interesting experience. It doesn&#8217;t require the car manufacture to be a games developer, the game is a channel. Many people with Forza, probably everyone will at least download it as its free, new cars in game are exciting. Game challenges will pop up that are car specific too. Photos, videos etc will be created and distributed by fans online.<br />
The physical and virtual world start to blend even more. It&#8217;s gaming but not gaming at the same time. </p>
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		<title>Nokia Lumia &#8211; Massive 3d projection</title>
		<link>http://www.feedingedge.co.uk/blog/2011/11/29/nokia-lumia-massive-3d-projection/</link>
		<comments>http://www.feedingedge.co.uk/blog/2011/11/29/nokia-lumia-massive-3d-projection/#comments</comments>
		<pubDate>Tue, 29 Nov 2011 19:52:01 +0000</pubDate>
		<dc:creator>epredator</dc:creator>
				<category><![CDATA[branding]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[nokia]]></category>

		<guid isPermaLink="false">http://www.feedingedge.co.uk/blog/?p=1438</guid>
		<description><![CDATA[Tweet<p>The launch of the new Nokia phone in a fight back against all the iphone/droids etc hit London with this very impressive and massive 3d projection on Millbank Towers in london. Which presumably has the right aspect ratio as a building to show the smartphone in a good light.

This on building projection is getting really popular [...]]]></description>
			<content:encoded><![CDATA[<div id="tweetbutton1438" class="tw_button" style=""><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.feedingedge.co.uk%2Fblog%2F2011%2F11%2F29%2Fnokia-lumia-massive-3d-projection%2F&amp;text=Nokia%20Lumia%20%26%238211%3B%20Massive%203d%20projection&amp;related=&amp;lang=en&amp;count=horizontal&amp;counturl=http%3A%2F%2Fwww.feedingedge.co.uk%2Fblog%2F2011%2F11%2F29%2Fnokia-lumia-massive-3d-projection%2F" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://www.feedingedge.co.uk/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div><p>The launch of the new Nokia phone in a fight back against all the iphone/droids etc hit London with this very impressive and massive 3d projection on Millbank Towers in london. Which presumably has the right aspect ratio as a building to show the smartphone in a good light.<br />
<iframe width="560" height="315" src="http://www.youtube.com/embed/SX2Gd-kqV5s?rel=0" frameborder="0" allowfullscreen></iframe><br />
This on building projection is getting really popular and is really a giant augmented reality application that requires no headsets. Projecting onto the real world in any form makes it a good shared experience and the project technology is precise enough now to allow for the surfaces of building to be taken into account.<br />
According to the youtube information &#8220;Each of the 120 metre high building&#8217;s 800 windows were covered with vinyl as 16 powerful projectors, stationed 300 metres away on the other side of the river, beamed 3D images onto the structure&#8221;<br />
I hope the phone is as good as the advert!</p>
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		<title>More practical science in education &#8211; Let&#8217;s hope so!</title>
		<link>http://www.feedingedge.co.uk/blog/2011/09/14/more-practical-science-in-education-lets-hope-so/</link>
		<comments>http://www.feedingedge.co.uk/blog/2011/09/14/more-practical-science-in-education-lets-hope-so/#comments</comments>
		<pubDate>Wed, 14 Sep 2011 09:33:43 +0000</pubDate>
		<dc:creator>epredator</dc:creator>
				<category><![CDATA[business]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[technical]]></category>

		<guid isPermaLink="false">http://www.feedingedge.co.uk/blog/?p=1351</guid>
		<description><![CDATA[Tweet<p>Today a report came out from the UK government select committee on Science and Technology looking into the apparent lack of practical science work in schools that will create the next generation of scientists . It is heartening to see that the problem of a lack of practical science in schools has been identified. It is [...]]]></description>
			<content:encoded><![CDATA[<div id="tweetbutton1351" class="tw_button" style=""><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.feedingedge.co.uk%2Fblog%2F2011%2F09%2F14%2Fmore-practical-science-in-education-lets-hope-so%2F&amp;text=More%20practical%20science%20in%20education%20%26%238211%3B%20Let%26%238217%3Bs%20hope%20so%21&amp;related=&amp;lang=en&amp;count=horizontal&amp;counturl=http%3A%2F%2Fwww.feedingedge.co.uk%2Fblog%2F2011%2F09%2F14%2Fmore-practical-science-in-education-lets-hope-so%2F" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://www.feedingedge.co.uk/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div><p>Today a <a href="http://www.parliament.uk/business/committees/committees-a-z/commons-select/science-and-technology-committee/news/110914-sch-sci-published/">report came out from the UK government select committee on Science and Technology</a> looking into the apparent lack of practical science work in schools that will create the next generation of scientists . It is heartening to see that the problem of a lack of practical science in schools has been identified. It is something that I have spoken about and also heard many others publicly express concern over.<br />
It is a little concerning that some of the reporting is suggesting that it is the teachers in schools avoiding doing field trips and hands on science due to health and safety concerns and to curriculum pressure as if it was the teachers that created the league tables, measurement culture and paperwork. Most teachers want to excite and engage students, that is the point of the vocation. It is the policies around schools, the funding models and the generic nature of the curriculum that is the problem.<br />
<a href="http://www.flickr.com/photos/epredator/6115147499/" title="Arduino board by epredator, on Flickr"><img src="http://farm7.static.flickr.com/6081/6115147499_6444b72e16_m.jpg" width="240" height="240" alt="Arduino board"></a><br />
In the branch of technology that I work in there are plenty of opportunities for hands on practical work, programming, electronics, art, expression, logic etc. Much of what I try and help people with is things that they can just go and do, at relatively low of zero cost. That clearly can&#8217;t happen with some of the more physical sciences that require raw materials, or complex instruments but it is all about people getting to do and then share that creates interest. Being told and then measured really is not a sensible approach to inspire people of any generation.<br />
As <a href="http://www.feedingedge.co.uk/blog/2011/07/22/develop-2011-day-1-less-starstruck-more-enthused/">I wrote a few months ago about the excellent Raspberry PI project</a> &#8220;There is also that realisation that developer community is shrinking, the grand masters are getting older, kids are not getting into programming. It’s not really even being taught.&#8221;<br />
Whether you regard this as a science or an art or a branch of engineering the skills used in software development and understanding patterns of technology are relatively low cost to engage students with though it does need teachers who are programmers. I think there are few technical experts out there that want to change profession to teach ICT (which is basic use of of packages akin to learning to type). When I started as a programmer our teacher was from the industry, there were some keen hobbyist teachers too, but the main teacher has worked building systems. This, along with self teaching on easily accessible systems, was my grounding when I was in my early teens.<br />
Now we have lots of unusual platforms, <a href="http://www.opensimulator.org">Opensim</a> as a virtual world,<a href="http://www.feedingedge.co.uk/blog/2011/09/14/minecraft-machinima/"> Minecraft</a>, <a href="http://www.feedingedge.co.uk/blog/2010/06/19/the-power-to-create-little-big-planet-2-warioware-diy-second-life-and-unity3d/">Little Big Planet</a>, <a href="http://www.arduino.cc/">Arduino</a> hardware all available to encourage a generation of hackers, engineers and potential scientists just waiting to be rolled into more common school usage.<br />
What am I doing about that then? Well short of going to train to be a teacher (now there is an idea!) I try and bring these things to the TV and to presentation and conferences, trying to show through practically doing things.<br />
Of course if we miss a generation or two, separating them from technology and science in favour of paperwork we end up with a set of parents who will not be able to share the science with their kids. This in turn will lead to politicians, teachers and educators that also do not have that passion for science and tech. So we have no choice.<br />
I know I gained an appreciation of large scale engineering and the challenges of it from my Dad working building ships. The trades (welding, plating, carpentry, technical drawing and design etc) all blended together into a very tangible and physical experience of what has to come together to make something as impressive as a large ship.<br />
We need to make sure that whilst all the red tape and obsessive measuring is removed from education we keep the interest levels alive so that when the system is ready to enthuse the kids they haven&#8217;t given up already.</p>
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		<title>Develop Brighton 2011 &#8211; featuring Virtual Worlds</title>
		<link>http://www.feedingedge.co.uk/blog/2011/05/19/develop-brighton-2011-featuring-virtual-worlds/</link>
		<comments>http://www.feedingedge.co.uk/blog/2011/05/19/develop-brighton-2011-featuring-virtual-worlds/#comments</comments>
		<pubDate>Thu, 19 May 2011 14:41:45 +0000</pubDate>
		<dc:creator>epredator</dc:creator>
				<category><![CDATA[business]]></category>
		<category><![CDATA[conference]]></category>
		<category><![CDATA[coolstuffcollective]]></category>
		<category><![CDATA[metaverse]]></category>
		<category><![CDATA[opensim]]></category>

		<guid isPermaLink="false">http://www.feedingedge.co.uk/blog/?p=1211</guid>
		<description><![CDATA[Tweet<p>I just got the great news that my application to present at the Evolve portion of this years Develop conference has been accepted. It will of course be an elective session. Having attended Develop the last couple of years, and really enjoyed the sessions I felt that the virtual world industry and the crossover into social [...]]]></description>
			<content:encoded><![CDATA[<div id="tweetbutton1211" class="tw_button" style=""><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.feedingedge.co.uk%2Fblog%2F2011%2F05%2F19%2Fdevelop-brighton-2011-featuring-virtual-worlds%2F&amp;text=Develop%20Brighton%202011%20%26%238211%3B%20featuring%20Virtual%20Worlds&amp;related=&amp;lang=en&amp;count=horizontal&amp;counturl=http%3A%2F%2Fwww.feedingedge.co.uk%2Fblog%2F2011%2F05%2F19%2Fdevelop-brighton-2011-featuring-virtual-worlds%2F" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://www.feedingedge.co.uk/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div><p>I just got the great news that my application to present at the Evolve portion of this years Develop conference has been accepted. It will of course be an elective session. Having attended Develop the last couple of years, and really enjoyed the sessions I felt that the virtual world industry and the crossover into social media was missing. So this year I thought I would throw my hat in the ring and do a version of washing away cave paintings.<br />
<a href="http://www.developconference.com/"><img src="http://www.feedingedge.co.uk/blog/wp-content/uploads/2011/05/Snapz-Pro-XScreenSnapz184.jpg" alt="Develop 2011 Brighton" title="Develop 2011 Brighton" width="341" height="108" class="alignnone size-full wp-image-1212" /></a><br />
Evolve is a part of the conference on day 1 that is about emerging trends and tech. Michael Acton Smith of Moshi is keynoting the day too <img src='http://www.feedingedge.co.uk/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
I submitted this as my talk.</p>
<p><a href="http://www.developconference.com/page.cfm/action=Seminars/SeminarID=54">EVOLVE: So You Think Virtual Worlds Aren&#8217;t Important?</a><br />
Session Details<br />
User generated virtual worlds may seem a sideshow. Open source development is making inroads, with Opensim, into fully user generated environments hosted anywhere run by anyone. These are used for entertainment and in training medical staff or school education.</p>
<p>They are an innovative platform for the next wave of designers and programmers. We have shown, on the kids ITV show The Cool Stuff Collective, these virtual worlds are growing to be a distribution platform for goods that will not remain solely as digital properties. Virtual things are getting real. Come and pay attention to virtual worlds and the future.</p>
<p>Wish me luck and maybe see you there (early bird registration finishes june 15th )</p>
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		<title>Everybody is freelance? Saves the economy?</title>
		<link>http://www.feedingedge.co.uk/blog/2011/03/03/everybody-is-freelance-saves-the-economy/</link>
		<comments>http://www.feedingedge.co.uk/blog/2011/03/03/everybody-is-freelance-saves-the-economy/#comments</comments>
		<pubDate>Thu, 03 Mar 2011 11:10:45 +0000</pubDate>
		<dc:creator>epredator</dc:creator>
				<category><![CDATA[business]]></category>

		<guid isPermaLink="false">http://www.feedingedge.co.uk/blog/?p=1105</guid>
		<description><![CDATA[Tweet<p>When I started my career in corporate life back in 1990 there seemed to be quite an obvious path to take. You got a job, with an employer, where there was a implied long term agreement. Not always suggesting a job for life, but it in general that seemed to be what people did.
During the following [...]]]></description>
			<content:encoded><![CDATA[<div id="tweetbutton1105" class="tw_button" style=""><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.feedingedge.co.uk%2Fblog%2F2011%2F03%2F03%2Feverybody-is-freelance-saves-the-economy%2F&amp;text=Everybody%20is%20freelance%3F%20Saves%20the%20economy%3F&amp;related=&amp;lang=en&amp;count=horizontal&amp;counturl=http%3A%2F%2Fwww.feedingedge.co.uk%2Fblog%2F2011%2F03%2F03%2Feverybody-is-freelance-saves-the-economy%2F" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://www.feedingedge.co.uk/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div><p>When I started my career in corporate life back in 1990 there seemed to be quite an obvious path to take. You got a job, with an employer, where there was a implied long term agreement. Not always suggesting a job for life, but it in general that seemed to be what people did.<br />
During the following few years I watched as we increasingly hired in contractors, but generally on a relatively long term. Tech companies tended to need to do that with programmers to build a particularly large piece of software with a known end date. Those that &#8220;went contracting&#8221; seemed to have a very lucrative time, but traded off the apparent security of a permanent staff job. Very often the staff job was considered a role, not a mini contract.<br />
I am not sure when it happened, but very soon it seemed that everyone became a freelancer insider the company structure, vying for work competing to be on the right customer contract.  CV&#8217;s and bio&#8217;s and personal recommendations flying around all over the place.<br />
In a corporate environment this labour market economy always seemed slightly at odds with what the purpose of belonging to a such an entity. Competing for work with colleagues but only in the bounds of the contracts that the company is trying to win or work seems counter productive.<br />
Now that I am effectively freelance, though employed by my own company Feeding Edge I am getting to see and feel the proper potential of the individual vying for work, and the even more incredible power of self organising groups of people in similar positions. These affiliations can be transient, but they can also be incredible bonding experiences with mutual trust and support.<br />
I have been observing and appreciating this from both my more regular tech company relationships and from being thrown into the media and TV industry.<br />
<a href="http://www.flickr.com/photos/epredator/5398087430/" title="Despite it all still eating blue m&amp;ms by epredator, on Flickr"><img src="http://farm6.static.flickr.com/5297/5398087430_2b82d2d886.jpg" width="500" height="375" alt="Despite it all still eating blue m&amp;ms" /></a><br />
People are not all M&#038;M&#8217;s from the same packet, but in different colour clothes. There i smuch more variety in the example of a TV production.<br />
When you arrive on set or at a VT shoot you are working under the banner of a show for a production company, but pretty much everyone involved is really a freelancer that has agreed to a short period of time of working together for a common goal. There are definite roles across the process, there is an agreed way of working and there is a spirit of teamwork yet it is all achieved through a combination of mutual trust and a willingess to lead or be led depending on the situation.<br />
As with the tech projects you end up with a trusted body of people, your generally first port of call when you start a venture. People you know, who have proven themselves to you and vice versa. I wrote a <a href="http://www.feedingedge.co.uk/blog/2011/01/27/knowing-who-you-know/">little about that here with the Linkedin social graph</a><br />
That clearly happens in a corporate structure to some degree, people gather their forces for a project, but could it be that the corporate internal freelancing is actually stifling trust and creativity, leading some people to slip into jobsworth, or protectionist modes?<br />
Yesterday I was presenting about Kinect OpenSource hacking and as a follow on to some of the crowdsourcing of wikipedia. Interested parties with a loos affiliation, but a common goal self organizing and producing things for others seems like something recent. In communication and software terms open source is new, but in term of human activity it is not. It is only the more regimented structures of large businesses that have created the structures that open source seems an counter too.<br />
In many ways the cultural changes of communication and sharing are being re-initiated with social media, which in turn leads to open source thinking and naturally then leads to more nimble, inventive, innovative and recovery generating organisations. </p>
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		<title>Feeding Edge is 2 Years old</title>
		<link>http://www.feedingedge.co.uk/blog/2011/02/23/feeding-edge-is-2-years-old/</link>
		<comments>http://www.feedingedge.co.uk/blog/2011/02/23/feeding-edge-is-2-years-old/#comments</comments>
		<pubDate>Wed, 23 Feb 2011 11:00:00 +0000</pubDate>
		<dc:creator>epredator</dc:creator>
				<category><![CDATA[business]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[metaverse]]></category>
		<category><![CDATA[technical]]></category>
		<category><![CDATA[tv]]></category>
		<category><![CDATA[birthday]]></category>

		<guid isPermaLink="false">http://www.feedingedge.co.uk/blog/?p=1089</guid>
		<description><![CDATA[Tweet<p>Another significant milestone today. Feeding Edge Ltd is now two years old. It is something I am extremely proud about and when I reflect back on this year it has been so varied, there have been some challenges but the worst of those have been resolved. For the most part it has been such an entertaining [...]]]></description>
			<content:encoded><![CDATA[<div id="tweetbutton1089" class="tw_button" style=""><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.feedingedge.co.uk%2Fblog%2F2011%2F02%2F23%2Ffeeding-edge-is-2-years-old%2F&amp;text=Feeding%20Edge%20is%202%20Years%20old&amp;related=&amp;lang=en&amp;count=horizontal&amp;counturl=http%3A%2F%2Fwww.feedingedge.co.uk%2Fblog%2F2011%2F02%2F23%2Ffeeding-edge-is-2-years-old%2F" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://www.feedingedge.co.uk/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div><p>Another significant milestone today. Feeding Edge Ltd is now two years old. It is something I am extremely proud about and when I reflect back on this year it has been so varied, there have been some challenges but the worst of those have been resolved. For the most part it has been such an entertaining and stimulating year its hard to think of it all packed into 12 months.<br />
<a href="http://www.flickr.com/photos/epredator/5470322299/" title="feeding edge 2nd birthday by epredator, on Flickr"><img src="http://farm6.static.flickr.com/5094/5470322299_1460f6cb0f.jpg" width="454" height="454" alt="feeding edge 2nd birthday" /></a><br />
(When I added the second flame from last years I used Photoshop CS5 puppet warp on the flames, its amazing, it puts a mesh over the part of the image and you edit it like a 3d mesh would)<br />
A year ago I could not have imagined where I am at today. The diversity of which would not have really fitted into any other company. The ability to go with the flow, trust in serendipty and gut feeling has been incredibly useful. If companies let the creativity of their employees flow, rather than focus on control and crackdown then I am sure we would be be generating some fantastic innovations and growth in business. Though, selfishly, if everyone does that then it makes it much harder for me.</p>
<p>So this year I have a few sparklers (though some customer names and projects are not public)<br />
<uol></p>
<li>Consulted on virtual worlds and games for the government</li>
<li>Built a complex system of second life and open sim interactions with drupal and a java model for medical training</li>
<li>Toured washing away cave paintings at conferences and gathering all over the UK and elsewhere including Finland and Ireland</li>
<li>Appeared on shows in Second Life and given many talks too</li>
<li>Started to get the ball rolling as Chairman of the BCS animation and Games SG</li>
<li>Been a port of call for references and direction as a virtual world advisor to startups</li>
<li>Built a drupal based social and political hub as a proof of concept</li>
<li>Review games on Game People like <a href="http://www.gamepeople.co.uk/tech_360_kinectimals.htm">Kinectimals</a> and <a href="http://www.gamepeople.co.uk/tech_ps3_granturismo5.htm">3d GT5 </a></li>
<p></uol><br />
The ultimate highlights though have to be.<br />
<uol></p>
<li>Forming the as yet in stealth social games and transmedia company and getting seed funding and filing the patent for the idea.</li>
<li>Being given the chance to work on kids TV inspiring the next generation with future technolgy with <a href="http://www.itv.com/citvonline/coolstuffcollective/futuretech/">The Cool Stuff Collective</a></li>
<p></uol><br />
The games company is a mix of having to architect design and direct some development and is very much hands on with the technology. The concept for our first product still amazes me and I am very proud of it. With a bit of luck we will get bigger very soon and we can deliver an even more amazing rendition of the concept, but to my partners in all this I say a huge thank you. I want to write more about what we are doing, but now is not the time or place. I still have a stack of code to write, but my coding partner out there is doing some awesome work making sense of the ideas we come up with for implementation.<br />
The Cool Stuff Collective has been an amazing journey too from the first conversation about being a technical advisor to being thrown into the studio to present, and now mid way through series 2 yesterday I was out with the crew filming at the <a href="http://www.puretechracing.com/">Pure Tech racing simulators</a> then dashing down to <a href="http://www.intech-uk.com/">Intech hands on science centre</a>. Being able to inspire or interest the next generation of techies, and maybe reach some of their parents with tech that is already here but seems like science fiction has been an incredible honour.<br />
Look at the list of things we have covered<br />
<a href="http://www.feedingedge.co.uk/blog/wp-content/uploads/2011/02/coolstufflist.jpg"><img src="http://www.feedingedge.co.uk/blog/wp-content/uploads/2011/02/coolstufflist-300x281.jpg" alt="" title="coolstufflist" width="300" height="281" class="alignnone size-medium wp-image-1091" /></a><br />
3d Printing, Haptics, Ardrone, 3d scanning, MMO Lego, AR, Kinect, Mind control, SMARt tables, eReaders, 3D cameras and glasses, Unity3d/evolver games dev, Cloud Computing, Wikipedia, Photoshop, Laser Holographic projection&#8230;.<br />
To come is Solar Flares, Opensim and the outside video we have now done indoor skydiving, indoor snowboarding, Racing simulators, science gadgets and planetarium.<br />
So I have ended <a href="http://en.wikipedia.org/wiki/Ian_Hughes_(aka_epredator)">up on wikipedia </a> and have over 20 TV records under my belt now. I have a showreel of sorts with its <a href="http://www.feedingedge.co.uk/blog/tv-showreel/">own page here</a> and my new business cards say amongst the blurb TV Presenter. (I think that&#8217;s valid now isn&#8217;t it?)<br />
When people ask what it is I do and what Feeding Edge does, I think this does all some up in &#8220;Taking a bite out of technology so you don&#8217;t have to&#8221;.<br />
I think that because pushing things forward, thinking of the whole not just design not just tech but the social implications of it, but mashing in the fact that things should entertain and engage us as humans is my mission.<br />
So what does next year bring? Well for me more of the same is the answer.<br />
I am asked how I have time to do all the things I do. The answer is I don&#8217;t. Sometimes things have to slide a bit. Whilst many things seem diverse they are linked. I play games, looking at them for review, to spot trends, to see how things might be used in other gamification contexts and for enjoyment. Then I write about them, present about them and even build them. It&#8217;s all part of the flow. The same goes for the other emerging tech. If you are interesting in 3d virtual worlds, then naturally how to create 3d content, how to experience 3d content and how to use 3d environment to reach an audience becomes part of everyday life.<br />
Then there is the social media side of things. I <a href="http://www.twitter.com/epredator">tweet</a>, blog, share photos on flicker, put game achievements up on facebook and raptr. It is both a personal sharing of whats goidn on to those who need to know or are curious, but it is also a social experiment in how it feels to do these things and the impact it has on my life. Having that personal experience lets me share it with others and with companies and get them to the good part of this communication revolution rather than stagnating.<br />
People I know often say to me they only understand 1/3 of my tweets. That is great as probably the 1/3 was for their benefit the other 2/3 for others. Mixing busines, social, tech and existence on one channel in 140 characters is still fascinating. It is a microcosm of the whole of what I do with Feeding Edge.<br />
So to all my customers, partners, competitors, friends, mentors and fellow virtual world evangelists I say a huge thank you for all your support.<br />
Right, back to it, now what was I do again?</p>
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		<title>Knowing who you know</title>
		<link>http://www.feedingedge.co.uk/blog/2011/01/27/knowing-who-you-know/</link>
		<comments>http://www.feedingedge.co.uk/blog/2011/01/27/knowing-who-you-know/#comments</comments>
		<pubDate>Thu, 27 Jan 2011 11:31:48 +0000</pubDate>
		<dc:creator>epredator</dc:creator>
				<category><![CDATA[business]]></category>
		<category><![CDATA[cloud]]></category>
		<category><![CDATA[linkedin]]></category>
		<category><![CDATA[visualisation]]></category>

		<guid isPermaLink="false">http://www.feedingedge.co.uk/blog/?p=1030</guid>
		<description><![CDATA[Tweet<p>Very often the naysayers of social media will point to the vacuous nature of connections online. Friend does not mean an actual friend etc. We are also restricted as human in how many people we can successfully know and stay in touch with. We are though in a position where we are able to share who [...]]]></description>
			<content:encoded><![CDATA[<div id="tweetbutton1030" class="tw_button" style=""><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.feedingedge.co.uk%2Fblog%2F2011%2F01%2F27%2Fknowing-who-you-know%2F&amp;text=Knowing%20who%20you%20know&amp;related=&amp;lang=en&amp;count=horizontal&amp;counturl=http%3A%2F%2Fwww.feedingedge.co.uk%2Fblog%2F2011%2F01%2F27%2Fknowing-who-you-know%2F" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://www.feedingedge.co.uk/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div><p>Very often the naysayers of social media will point to the vacuous nature of connections online. Friend does not mean an actual friend etc. We are also restricted as human in how many people we can successfully know and stay in touch with. We are though in a position where we are able to share who we are and what we do, and make it available to anyone who finds it useful. We may all have a mental model of our relationships and who matters, who influences us and who we mentor in life. Social media has brought us the ability to visualise and data mine those relationships. (It has also allowed others/businesses etc to look at those and use them commercially).<br />
Linkedin has started a project to show your professional links to people and it produces very organic looking social media graphs, <a href="http://www.linkedin.com/in/epredator">this is my one from my profile connections</a><br />
<a href="http://www.flickr.com/photos/epredator/5392817374/" title="linkedin IH by epredator, on Flickr"><img src="http://farm6.static.flickr.com/5097/5392817374_0080ee76a9.jpg" width="500" height="336" alt="linkedin IH" /></a><br />
When you create it you also get to label the coloured groupings which are roughly people in certain types of network. I have lots of virtual world and tech people in my network both from my corporate career colleagues and from other places and a little spin out cloud of media people and one directly related to WImbledon.<br />
Visualizing data like this and being able to navigate around it does start to inform and provide a check and balance for your mental model.<br />
The <a href="http://inmaps.linkedinlabs.com/">application is available here</a></p>
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		<title>What&#8217;s the point of a tweetup?</title>
		<link>http://www.feedingedge.co.uk/blog/2010/12/13/whats-the-point-of-a-tweetup/</link>
		<comments>http://www.feedingedge.co.uk/blog/2010/12/13/whats-the-point-of-a-tweetup/#comments</comments>
		<pubDate>Mon, 13 Dec 2010 12:11:23 +0000</pubDate>
		<dc:creator>epredator</dc:creator>
				<category><![CDATA[business]]></category>
		<category><![CDATA[pants]]></category>
		<category><![CDATA[tweetup]]></category>

		<guid isPermaLink="false">http://www.feedingedge.co.uk/blog/?p=978</guid>
		<description><![CDATA[Tweet<p>This weekend we had a Southampton based tweetup as a christmas spin off off the occasionally Tuesday Tweetups that have been going on well over a year now.
Just as twitter, or any social networking online gets the odd guffaw from those who don&#8217;t use such services, the tweetup with physically meeting people is usually greeted with [...]]]></description>
			<content:encoded><![CDATA[<div id="tweetbutton978" class="tw_button" style=""><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.feedingedge.co.uk%2Fblog%2F2010%2F12%2F13%2Fwhats-the-point-of-a-tweetup%2F&amp;text=What%26%238217%3Bs%20the%20point%20of%20a%20tweetup%3F&amp;related=&amp;lang=en&amp;count=horizontal&amp;counturl=http%3A%2F%2Fwww.feedingedge.co.uk%2Fblog%2F2010%2F12%2F13%2Fwhats-the-point-of-a-tweetup%2F" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://www.feedingedge.co.uk/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div><p>This weekend we had a Southampton based tweetup as a christmas spin off off the occasionally <a href="http://twitter.com/tuesdaytweetup">Tuesday Tweetups</a> that have been going on well over a year now.<br />
Just as twitter, or any social networking online gets the odd guffaw from those who don&#8217;t use such services, the tweetup with physically meeting people is usually greeted with some derogatory comments about geeks getting together to tweet one another in a room.<br />
As with all events they take some arranging, and commitment to turn up, with such a loose affiliation as twitter this may seem unlikely, however with both the efforts of <a href="http://twitter.com/ozoneVibe">@OzoneVibe</a> and some quick thinking by <a href="http://twitter.com/amandagolding">@amandagolding</a> to book the excellent <a href="http://twitter.com/orangerooms">Orange Rooms</a> in Southmapton we all gathered, ate, drank and talked (not in that order).<br />
<a href="http://www.flickr.com/photos/epredator/5257549442/" title="IMG_1864 by epredator, on Flickr"><img src="http://farm6.static.flickr.com/5245/5257549442_8da95bc053.jpg" width="500" height="375" alt="IMG_1864" /></a><br />
However the tweetup is another form of social gathering, it is like popping into a local pub. (very often a tweetup is actually in a local pub anyway). The pub used to be the social hub of a community. Regulars and visitors mingling, and generally a mix of people from many walks of life. Of course a local pub clientele of old would probably have pretty much been people of a similar background, same schools, local firms etc. The world has changed quite a bit of course, demographics and people moving around more, vast changes to the employment and industrial makeup means that we mix and connect in different ways. Some would point out our web cliques on social media restrict our serendipitous meetings, and that can be the case just as in any social environment. . However I think the affordances this gives us to meet and listen to other people, friends of friends, colleagues of colleagues etc means if we are open to new conversations there are there to be had.<br />
Saturdays tweetup was a case in point. Many of us hook up with people we already know online, friends, colleagues and people in the field we are interested in. However in that you also tend to bump into other people. In the case of this tweetup is happens to be a gathering of people in and around the Southampton area.<br />
On going there you find that in a group of 30 or so people you will know a few personally, and a whole lot more more indirectly they had open conversations with the people you already know. It is those people who are quite often in a completely different sphere to you.<br />
A prime example was that many of us techies were chatting away but we then got talking with a fellow tweeter and someone asked her how her pants were going. (Pants being colloquial word over here for Knickers).<br />
That meant we needed to find out more as thats a pretty good ice breaker.<br />
It turns out that <a href="http://twitter.com/dellacunio">@dellacunio</a> from local manufacturing firm <a href="http://www.whomadeyourpants.co.uk/">Who Made Your Pants</a><br />
We got to talk a little before the music kicked in at the venue we were at and this is a brilliant workers cooperative social and ethical business.<br />
They help provide training and jobs to help women who have not had the chances to work and and improve their qualifications.<br />
The business cooperative and ethical actions it take have attracted positive attention from those in the lingerie business. Social enterprises are always interesting, the antithesis of the corporate world, but with real business pragmatics in place. They are founded based on ethics not profit, yet they still work and succeed. Maybe a lesson for corporate life there?<br />
Yes this is a web based business, but it is certainly more about serendipity and choosing to connect with people on social media that led to this conversation, and hence this blog post.<br />
Updated 13/12/2010 with this video of the organisation and the founder talking.<br />
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I got talking to all sorts of people, but not everyone there, so there is plenty more where this story came from I am sure. </p>
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