On my birthday trip out we all popped along to the National Motor Museum at Beaulieu. It now has a special exhibit which is the contains many of the results of the Top Gear challenges.
I find Top Gear both hilarious and inspirational, and being a moderate petrol head its also a good subject matter.
Seeing the fruits [...]
The British Computer Society Specialist Group for Animation and Games Development has its first meeting on Wednesday, that all are welcome to in Bangor. As an update to that here is the flyer that has been produced.
Whilst this meeting is not being held in Second Life (yet) Bangor University has an island that you may like [...]
Tom Chatfield recently posted this brilliant explanation in Prospect magazine of transforming engagement by learning through video games . It pulls together many of the current ideas that are circulating around why video games are so successful, such a big business and really something to be taken seriously.
This really is quite simple yet obvious, as [...]
As everyone always says “I don’t have time for x,y,z”. However when it comes to games, virtual worlds, emerging trends and technology I find I have to interact with things and try them out in order to put them in context. Some of the things were just sitting there in some queue, hijacked by other pieces [...]
Day 2 was supposed to start with the guys from Bioware (part EA) with
Creative Game Development: How we do it at Bioware with Dr. Ray Muzyka and Dr Greg Zeschuk.
However there was just one of them. It was quite a rock and roll start for Greg to have to apologise for Ray not being there [...]
There have been some great things at Develop 2010 this past day, but I felt so enthused and invigorated by the presentation by Ricky Haggett and Nat Marco from HoneySlug I had to do a separate post on it. The pitch was called Homespun Fun – The Art of Kahoots. It was (as from the title) [...]
Develop – Evolve Day 1
The first day of the 3 day Develop conference proved, as usual, to be very interesting and well worth the trip to Brighton. It’s not a million miles away form home but enough of a trip to make it worth while staying over at the hotel for the after conference conversations.
Matthew Wiggins [...]
Tomorrow sees the start of 3 days in Brighton at the Develop conference. As I have mentioned before it is unusual to be going to a conference and not actually presenting. Though in part that is because Develop has grown up form a pure games development background and with things like Evolve as a track is [...]
Back in the 80′s many of us pre teens got into metal detecting, it along with skateboards, CB radio and arcade video games were all gadget powered exciting and interesting ways to explore the world. The home computer revolution was in on that wave too.
The metal detecting was an interesting form of gambling or hi-tech fishing. [...]
I usually dive straight into car and driving games as they are possibly my favourite type and style of game. Somewhere in the Red Dead Redemption and holiday interruptions I missed getting Blur
. That is now rectified, and in no small part thanks to Jay “Springwatch” Dykes (also Wimbledon behind the scenes) for having reminded me [...]
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