Games programming – 1984

A wonderful hashtag #MyFirstGamesJob has been doing the rounds. Whilst I am not totally in the games industry, I am not exactly not in it. I tweeted that my first games job was writing a C64 lunar lander that was selected to be printed as a listing in the magazine Computer and Video Games. I had be reunited with a copy of it back during the Wimbledon days at IBM (15 odd years ago and hence lost again!) but now it is sitting online in the wonderful Archive.org

the first 2 pages
the last page

They appear in the issue 28 from 1984 ! the full document is here https://archive.org/details/cvg-magazine-028

I got a whole £10 and a copy of the magazine. The C64 was my second home computer after the ZX81 and really set me on the way to being a programmer and doing al the things I have done in my career.

I had a different back story to this xmas gift one but that’s OK, the writers and producers did what they needed to 🙂

I still lover the analogue nature of gravity simulation and thrusters in Lunar lander. It was a go to genre to try and learn any new machine or language. Also in this version I couldn’t;t get the sound chip to do a long booming noise, it kept only clipping and making a splutter, so I changed the description to say it was running out of fuel. (Need must sometimes 🙂 )

So here’s to 35 years of being officially being a techie, a programmer, a geek and of course a minor celebrity 🙂 I am going to have to get this into book 3 somehow.

(UPDATE 10/4/2019- Thankyou so much to Mark Hardisty for spotting this link to the game with images and a listing 🙂 the internet is fantastic isn’t it !) Going to go get and get the emulator running!

C64 Planet Qwarrk

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