Need For Speed – My stuff in their video

We like cars in this house. Car games are also a big favourite, naturally. I really enjoy the analogue nature of continuous adjustments as you hurtle around a track. Need for Speed has undergone a transformation over the years, it, and its genre, clearly influenced films like Fast and Furious and now it seems to have come full circle in the latest game. It feels like a side plot of the Vin Diesel epic action movies.
The racing and missions, the customisation and the heavy use of NoS are all pretty standard in this version of Need for Speed. I was surprised, though, to see live action cut scenes. These sort of acted out mini parts of the story, with real people, used to be something that was tried years ago, and generally failed. They did not feel part of the game. To go from a live action real world then blend back to a not quite so real digital view jarred. Also many times the acting was not all that. The alternative was only FMV, with a few digital overlays. That gave a lack of freedom, flicking to new video links at decision points.
This Need For Speed has a full on racing crew with all their baseball caps in reverse and dungarees in place. It feels interesting to hear them talk. Though it is still a little odd IMHO. What blew me away though was the car customisation. The principle is the same as in Forza. Using decals and colours, shapes and some basic tools to morph those, you are able to wrap your car and make it your own (or download someone’s hard work). This makes sense in the game engine it is just generated graphics, so why not? When a cut scene started in the garage and my custom car was in the full motion video though I gave a little cheer. The video show some of how it appears. The car has Reconfigure and Cont3xt written on either side, or course.

Digital compositing into live video is something that is hitting our TV screens in ways we may not ever actually notice. This is the first time I can recall it being so done in a game FMV in quite this way. They also don’t do it all the time, it is not a major feature they shout about. I had to do some tricky missions to try and find one that I could record that included this. It does work though. The car is really your avatar in the game, even though there is a first person camera view for your character in the FMV. I found it added to the experience, seeing my stuff in their video. Makes me want to make a film even more 🙂
Read the book Cont3xt available for download here

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