Games Britannia – Inspiring the next gen through games tech

I was pleased, this week, to head up to the Magna Centre in Rotherham to share some time and enthusiasm with visitors to the Games Britannia festival.
I had two workshop sessions for teachers, students and visitors I went well prepared taking lots of things as you can see.
Packing
I had the Henry Cort room which is spooky as it is the Henry Cort School in Fareham that is one of the Dojangs we train at for the life changing Choi Kwang Do.
My ever evolving presentation I augmented with live uses of Blobo and of Minecraft, and also showed my real life Makie, arduino and Raspberry Pi.
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There were sessions completely devoted to Minecraft and Raspberry Pi throughout the rest of the week but as I was covering the how makers will change the world overviews worked 🙂
Schools booked to come to the free event and signed up for talks. We had some monday morning last minute no shows, which was initially disappointing, and kind of shows the problem with technology in schools that these last minute no-shows may not have realised just how important all the things we were all sharing were to the future of education and the country. That may be part of the side effect of relating it to games, but equally it makes sense to do it that way!
It worked out brilliantly for me as I got to talk to some teachers who were concerned about what ICT would be replaced with. Clearly we need us lot from industry to be in the schools helping or offering support. It seems unlikely that before September anything will get sorted out. The general IT industry is not known for its speediness is it?
The second session I had some very willing recruits to hear about all sorts of things, of course the 3d printing follow on from UGC in games was somewhat of a hit. This combination of games and maker culture is a potent one to anyone, but particularly to young people with a passion for just getting on with things, not held back by rules.
The other exciting part about Games Britannia was the Replayed arena. A huge area filled with retro gaming marvels that took me back. I remember all of them!
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It was good to see a permanent stand from CBBC (/me waves to @swingpants) which I could regard as the opposition having been on CITV/ITV but we are all in this together trying to educate and inform. Of course it is only really the BBC that has a direct budget to drive this it seems. The benefit of having a public education remit means that they will continue the great work.
It was great to hang out with my fellow workshoppers too.
Shouts out to Graham McAllister founder of Player Research who I met a few years ago at Develop. He does fascinating work on understanding users and player motivations and being able to apply that scientifically.
Also Mathew Applegate/pixelh8 who is a fellow STEMnet ambassador who has got the brilliant Computing after schools club and curriculum pattern going that will no doubt spread like wildfire.
It was also great to chat for a while with MinecraftEDU who produce a custom Mod for minecraft to help teachers and are getting a lot of traction. i.e. virtual worlds in education. Who would have thought it 😉 So it is great to see it expressed in Minecraft having ceom from a gaming direction for a change. Usually the VW’s are from a non gaming direction and they seem to have more trouble getting buyin from teachers which is a little odd. Still whatever works and drives the industry forward is good by me 🙂
Thanks to Mark Hardisty for doing all the arranging and gathering us and dealing with a complete week of event, whilst I was only there for the 1st day this is a long haul event 🙂

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