In game advertising, Knives, Burgers and Shoes

The predlets asked me to put the “crashing game” on the xbox today. It was odd as we had not played Burnout Paradise for a very long while. It is relatively speaking a very old game but has been kept fresh with all sorts of updates. I noticed too many of my friends list were back [...]

Merging content with 3Dvia

I finally got to switch on my windows machine and try 3dvia scenes. 3Dvia is a collection of uploaded multi-format 3d models that has an interesting iphone app to go along with it which I had mentioned in a few posts
Now there is an extension to the web site called Scenes. This allows you to create [...]

Mashing up web and Second Life Viewer 2

We have always (as land owners) had the ability to set video parcels in Second Life. This has of course been a bit of a pain with only one video stream, or web page display allowed per parcel. Now we have new media sharing abilities. This has already been implemented in some of the other platforms, [...]

Posting from Second Life Viewer 2

As we were all given access to Second Life viewer 2 just now (not sure why I missed out on the closed beta, but no matter) I thought I would try the full web page on a prim.
This picture I took from within world of me tweeting on the side of a prim whilst also browsing [...]

Hmmm Upgrades. Second Life Viewer 2 appearing

A video is already up on youtube of Second Life Viewer 2

The next few days as we all get to download and use it we will see how the changes and improvements affect us all. It should be good, as its been a long time coming. Lets [...]

Happy Birthday Feeding Edge

Today it is 1 year since Feeding Edge started to take a bite out of technology so you don’t have to.

I have to say that my first year as an entrepreneur not and intrapreneur has been quite learning experience, though at the same time a familiar one.
There have been lots of interesting meetings and conversations, [...]

Raph’s gamification of everything, Homo Interneticus and the Octupus

I was catching up on some blogs before jumping on a train and heading to London to discuss one of my major threads of work at the moment which could be described of gamification of a particular genre of interaction. Up on the feed reader pop’s Raph’s gamification of everything post. Its always hard to ignore [...]

Brushing with java once more

Way back in the dim distant past I spent a lot of time with Java as a language. It was the up and coming write once run anywhere new kid on the block. The trouble was we had to deal with client side applets and the delivery of those to places was getting to be a [...]

Getting caught out by c# in Unity3d and Smartfox

Warning a moderately techie post with no pictures.
I have been a programmer since I was 14 and I have used an awful lot of programming languages and danced around many a syntax error. When you do spend all day everyday in a particular environment the basics tend to just flow, when you chop and change from [...]

Look just how simple things can be. Unity3d accessing the web

I have been doing a lot of Unity3d with data flying around, but I am still amazed at just how easy it is to get things to work.
For the non-techies out there this should still make sense as its all drag and drop and a little bit of text.
So you need a web based walk around [...]