Stop press! Kermit comments on Video Conferencing

Many of us grew up accepting the tv based avatars (sorry puppets) that are the muppets. Many of us over here in the UK also use the term “You Muppet!” as a sort of slang joking derogatory line for someone foolish but harmless. The wide world interweb and associated social media has been awash with this [...]

Evolver avatar builder now with added clothing

The brilliant web based avatar builder Evolver now has the ability to create and modify the clothing of the avatar, via a JPG template to allow logo placement and other details. These are then able to be moved around and transported in various formats to various virtual worlds and places. (The list includes Wonderland now too!)

Here [...]

That BBC article – The demise of Second Life?

A few days ago this BBC article lit up on and bounced around the network, and because it said “What happened to Second Life?” and then went on to try and explain the current status of the virtual world industry I got sent the link a few times and asked what I thought.
I had commented on [...]

Talking Heads, Photospeak and easter eggs

I am always interested in ways we are able to talk one piece of content and do something with it. I recently started using Photospeak an iphone application you can find on the app store. It is somewhat like Crazy Talk that I have used over the years for things like my Second Life Wimbledon 2008 [...]

Social media is NOT network marketing

I had an unusual business experience the other day. I am not going to trash the company involved, nor the person involved, however I had a meeting about a business opportunity based, apparently, on my significant social media experience and metaverse evangelism.

It turned out that this was not a consulting job, nor even some free advice, [...]

Xbox Live concurrency, how many? Are these numbers big enough yet?

It is interesting that in the world of long tail we are still very focussed on how many people are in one place online, or paying attention to one piece of content. Places like Second Life have a good few users, and lots of stats and arguments to be had about how popular it is. It [...]

Get ready to push the button on 3d printing

I got sent another sample of 3d printing by the guys and girls at Objet I had not got around to photographing it and blogging it, but I have had it in my laptop bag and handed it to a number or people to say “look at that”. Physical interaction with an object causes humans to [...]

Being dynamic in virtual worlds is a strength and a weakness

Second Life and Opensim alike share a particular attribute that is not quite as common to many of the other virtual worlds and games platforms. That attribute (well known to anyone who has been in and looked around) is a completely dynamic and potentially ever changing environment. Creating and moving things on the fly either as [...]

Second Life Enterprise – A good addition to the mix

Yesterday the enterprise 2.0 conference saw the official release and announcements relating to Second Life Enterprise and of course featuring some preferred content in the form of Rivers Run Red’s Immersive Workspace and more to come via the Work Marketplace. It is interesting to see this happen both at something like an enterprise 2.0 conference and [...]

Avatar throwing – Bonfire night

I am not sure how I feel about this, but as I have been investigating how to turn my Evolver avatar into a Unity3d string puppet and then drop that on the iphone as part of an education in pipeline and development I have ended up with quick demo that works on the web.
In this demo [...]