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	<title>Comments on: Peggotty&#8217;s, Mirror Worlds and knowledge</title>
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	<description>Taking a bite on new technology so you don't have to</description>
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		<title>By: Living in a social Blur &#8211; AAA games heading the right way &#171; Life at the Feeding Edge</title>
		<link>http://www.feedingedge.co.uk/blog/2009/05/20/peggottys-mirror-worlds-and-knowledge/comment-page-1/#comment-12851</link>
		<dc:creator>Living in a social Blur &#8211; AAA games heading the right way &#171; Life at the Feeding Edge</dc:creator>
		<pubDate>Thu, 24 Jun 2010 11:37:30 +0000</pubDate>
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		<description>[...] speed. So it was not a simulation, but was set in a real location. I wrote before how it actually helped me hook some pieces of London together  Blur is a very arcade style racing game, as a driving experience, with kart style weapons and [...]</description>
		<content:encoded><![CDATA[<p>[...] speed. So it was not a simulation, but was set in a real location. I wrote before how it actually helped me hook some pieces of London together  Blur is a very arcade style racing game, as a driving experience, with kart style weapons and [...]</p>
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